What are the advantages of hosting a server? Or using a server hosted elsewhere? The multiplayer seems like it could use some polishing in Starbound. When I get into a game with my wife, it's her universe, and any progress I make there doesn't count for my character? Bummer! So, my hope is that if I setup a server, and we both play on that server, our progress will stick with our character all the time. But then... what if the server breaks? I lose all progress? What if I can't connect to the internet for a period of time, and can't reach my server? Frequently, we'll start playing together, and we forget who it was that "started" the session. When they quit, the other person gets kicked out! But perhaps that doesn't matter, as I mentioned above, any progress I make while connected to someone else's universe will not be reflected in my game. Right? I'd really like to see more synchronization between games/characters, and universes.