Hefty name, I know. Anyways, I want to add a recipe for a custom item to all of the Replicator upgrades. Code: { "input" : [ { "item" : "money", "count" : 50000 } ], "output" : { "item" : "heavypulserifle", "count" : 1 }, "groups" : [ "craftingaccelerator", "craftingseparator", "craftingmanipulator", "weapons", "all" ] } That's my code. When I tried to craft it in game, nothing came up. So I decided to test it again. Code: { "input" : [ { "item" : "money", "count" : 50000 } ], "output" : { "item" : "heavypulserifle", "count" : 1 }, "groups" : [ "plain", "weapons", "all" ] } That's for bare hands. And that worked. So I'm wondering if there's any way to add the recipe to the Tier 6 tables?
Just because you have a recipe does not mean you have learned the recipe. You need to add the recipe to the player.config file or learn it through some other way.