So... I'm trying to add a biome and the same error keeps appearing, despite my code seeming fine. It says it can't read celestial.config because of a parsing error or something. The game keeps crashing before the menu even shows up. Here's my log:
here's my celestial.config.patch: [ {"op" : "add", "path" : "/terrestrialHorizonGraphics/AM_aether", "value" : { "baseImages" : "/celestial/system/terrestrial/horizon/textures/AM_aether_<selector>.png", "maskTextures" : "/celestial/system/terrestrial/horizon/masks/temperate/<mask>_<selector>.png", "maskRange" : [1, 25], "maskPerPlanetRange" : [3, 3] }}, {"op" : "add", "path" : "/terrestrialGraphics/AM_aether", "value" : { "baseImages" : "/celestial/system/terrestrial/biomes/AM_aether/maskie<num>.png", "dynamicsImages" : "/celestial/system/terrestrial/dynamics/temperate/<num>.png", "dynamicsRange" : [1, 30] }}, {"op":"add", "path":"/satelliteTypes/Tier1/baseParameters/terrestrialType/-", "value":"AM_aether" }, ]
It may also be due to my terrestrial_worlds.config: [ {"op" : "add", "path" : "/planetTypes/AM_aether", "value" : { "threatRange" : [1, 1], "layers" : { "surface" : { "primaryRegion" : [ "AM_aether" ], "secondaryRegion" : [ "AM_aether" ], "dungeonCountRange" : [0, 2], "dungeons" : [ [1.0,"avianairship"] ] } } } }, {"op" : "add", "path" : "/regionTypes/AM_aether", "value" : { "caveLiquid" : [ "water" ], "caveLiquidChanceRange" : [10, 50], "blockSelector" : [ "remixedSwampySurface", "remixedSurface", "remixedPoolsSurface" ], "fgCaveSelector" : [ "surfaceCaves" ], "bgOreSelector" : [ "commonVeins", "denseVeins" ], "biome" : [ [0, [ "AM_aether" ]] ] } }, ]