Modding Help Added warps between maps, NPCs take wrong paths

Discussion in 'Mods' started by Allayna, Oct 8, 2017.

  1. Allayna

    Allayna Pangalactic Porcupine

    I added a couple warps between maps, and now NPCs are taking strange routes to places.
    for example, I added a warp between the far west of the beach and the path next to Leah's yard. Now I witness NPCs like Leah, Shane, Penny with the kids going to the beach and then to the forest instead of going via the lower town exit to the forest. Elliot will go west to the forest, then up to the bus stop then into town to get to the library!

    I tried putting in the "NPCBarrier" T property on tiles across the warp, but it's not stopping the issue.
    • Androxilogin

      Androxilogin Giant Laser Beams

      I've also faced this problem in the "Expanded Crevices" mod. It still has gon unresolved. NPCBarrier was a good effprt though!
      • Entoarox

        Entoarox Oxygen Tank

        CA's cross-location pathing code is very simplistic, try making sure your added warps are all either at the start or end of the warps list (Depending on where you put them currently, do the opposite), this should hopefully cause CA's pathing to behave somewhat.

        Share This Page