I built that on the stable build =3 Im proud of it. The peon house. I made it "closed", since it planned to be longer in the screen-to-background direction. The grape plantation... I think im missing something. The owner's house at the left and the barn at the right. The tomato and chili plantations. Do you see the background trick? Edit: After game hitting unstable, I decided to rework the plantation on the newer version, I hope you'll like it. , , , , , , , , Done! =) Next, I will try to build a small western town. =D Edit 2: Adding the western town. I know im missing the prison, but I didn't found any idea of how to build it. What should I build next? (Also, maybe I should just make a small clan, so people could share their architecture knowledge there? >_>)
Howdy, pardner! A nice look, I also see the western vibe. I especially like the the closed building. It would be cool if it was possible to make a real closed building, that only showed the inside once you enter.
Im working on Unstable version. With bigger houses, trees and wooden watertower (allthough i will change it back to metal in the end)
Absolutely! Novakid are the best! Also, Sheriff Cetus Nova has his in-ship prison facility crowded, so he would gladly appreciate if you could spare some rooms in an inland prison. He guarantees all the prisioners are well known wanted criminals and must be taken to justice. He's kinda of a space criminal hunter/sherif. He visits planets, "abducts" criminals, and delivers them to respective authorities. He reinforces that brute force is used only when extremely necessary.
Would you mind if I "borrowed" some ideas and designs from this once TiledBound is released? I'm really impressed by the designs here, and I just so happen to want to make a mod revolving around farms.
No screenshots yet, but I do have a question. In your corn fields, you've got some painted tiles... what tiles are they?