Hi, so here's me, back at it again. Feeling pretty close to done with my Farmhouse 2/2M mods and other stuff, but I have a final question re: walls. While flooring isn't an issue with the way I built this, there is an issue with the walls. To explain, in tIDE it looks like this: But in the live game, it looks like this: Which I completely understand, since those corner pieces are on the buildings layer and the wallpaper section is on the back layer. I also know I could put my walling on the buildings layer, but then players won't be able to place their own decor on the walls of the house. Currently, I'm getting around this issue by doing some wallpaper replacements in the walls_and_floors.xnb so they can match the corners as long as you put the right selection of baseboard-included wallpapers up. But I was wondering if there was a better way to have a specific wall shown in a house while still allowing a player to place their own items like the calendar on the walls (aka not putting walls on the building layer). New layers don't seem to be recognized in tIDE to SDV, and I'm trying to avoid a need for user-end contribution if at all possible; but I'm also pretty set on keeping those baseboards going around the rooms since it really ties everything together. Suggestions? Hoping I'm just missing something idiotic in terms of a solution. To give you an idea of what the finished thing is intended to look like (with wallpapers added to match): Edit: I have considered just adding the baseboard to every in-game wallpaper to render the issue completely moot since then all wallpapers WILL match, but then people will be seeing those in the FarmHouse 0/1 if they put this mod in before they upgrade.