Hey! I’m brandigan and this write-up is a quick overview of my Stardew Valley min/max guide for the 1.4 content update that focuses on unlocking and profiting off of the Skull Cavern during your first month on the farm. MAJOR shoutout to RedTouch8 for uploading his run using this method... I tried to emulate his playthrough, learn from what was working for him, and improve where applicable. I am uploading the full run two days at a time here if you want to see my run in its entirety with tips and commentary. I'll keep these videos coming and let you know about new uploads on my Twitter. In short, I’m aiming to have the Skull Cavern unlocked by the 3rd week of Spring. From there I’ll use the profits from daily SkullCav dives to prepare for the big money crop in Summer: starfruit! The 1.4 content update adds a lot of great quality of life improvements as well as new features that I can use on this run to make the most of Spring. GOALS: $450,000 in total earnings by the end of Spring 3 full harvests of starfruit in Summer Year 1. Shooting for 2,000 total starfruit will net $6,300,000 once turned into starfruit wine. RESULTS: By Summer Day 1: $335,783 total earnings + $106,500 worth of iridium bars and $16,000 worth of prismatic shards = ~$458,283. I won’t run through the rest of my inventory but I made enough to plant 480 starfruit for my first of three harvests this month! I have upgraded my tools to the steel axe, iridium pickaxe, and gold hoe. By Fall Day 1: $1,330,138 total earnings with 2,063 starfruit on hand, starfruit wine production already started, and 1,040+ plots for 3 harvests of pumpkins. Below is an outline of how I spent my days and notable accomplishments in the first month: Day 1 Typical run / try and get as much gold as possible. My goal on day 1 is $1,800 gold for the fiberglass rod on day 2 that is unlocked at level 2 fishing. Options for income are foraging, donating an artifact, and trash cans. The saloon trash can is good to check because sometimes there are great drops like a fish taco, pink cake, and rhubarb pie that sell for a few hundred gold Bundle-wise I need to complete two bundles to unlock the boiler room. The vault unlocks after 4 bundles. I will look to complete 2 of the spring foraging, spring crops, and crab pot bundles As many mixed seeds as possible for cauliflower and potatoes Purchase a green bean $440 gold in my pocket + $600 sold overnight Foraging level 1 Day 2 Fishing with the training rod at the ocean for experience and until i have enough gold for the fiberglass rod Fishing level 3 Day 3 Fishing at the ocean until Willy opens and then it’s catfishing time where i’ll pass out Goal is to catch as many catfish as possible. Lucky bonus: Neptune’s Glaive and Iridium Band from fishing a treasure chest out Fishing level 4 and 5, chose Fisher profession so fish are now worth 25% more Day 4 Chopping wood and then mountain fishing Fishing level 6 and 7 Sell fish from today and Day 3 for $11,209 Day 5 Harvest parsnips Mine until level 10 I lost my green bean on day 4 (crows?) and need to replace it Got the crab drop that i needed in the mines for the bundle Start the crops of kale to level up my farming (it grows quickly and gives 17 experience per). Next batch i can use basic sprinklers to save time and get to farming level 6 for quality sprinklers Begin ABS (Always Be Smelting) and drop off to upgrade to copper pickaxe, cauliflower @ Pierre’s, and mountain fishing until i drop Farming level 1 Day 6 Mountain fishing and sell haul in the bin for $10,480 Fishing level 8 Day 7 Smelting, meet Wizard, fishing / smelting until i drop off to upgrade to steel pickaxe, mountain fishing until i pass out Backpack upgrade Foraging level 2 Days 8-10 Mountain fishing and have 5 gold bars ready for pickaxe upgrade; $4,664 from the bin on Day 8 Sell fish at Willy’s on Day 9 - need $10,000 for pickaxe upgrade and extra can go into buying bait Drop off to upgrade to gold pickaxe Mountain fishing until i pass out Days 9 and 10 Fishing level 9 and 10 I opted to replay Day 10 until I have a rainy day on the 11th. This is optional but I really wanted to go for the legendary fish on Day 11 (need rain @ the mountain lake) Day 11 Catch THE Legend Catfishing First kale harvest Farming level 2 (basic sprinkler unlocked) Days 12-13 Mining to level 55 on Day 12 Mining to level 95 on Day 13 Mining levels 1-4 Combat levels 1 and 2 Day 14 Kale planting (it will rain tomorrow so no need for sprinklers yet) Mining to level 100 and then ore farming Start completing bundles to unlock the vault ~$38,000 in fish sold in the bin including THE Legend Day 15 Catfishing to get the rest of the gold needed to complete the Vault Mining for ore / to level 105 Put down basic sprinklers Bus is fixed overnight Day 16 Mining to 120, slay green slimes for quest Drop off to upgrade to copper axe Mining level 5 - choose Miner profession for more ore Foraging level 3 (unlocks tapper) Day 17 FIRST SKULL CAVERN DIVE!!! The name of the game is trying to descend as far as possible Harvest stray rice shoots Get prismatic shard for galaxy sword Farming level 3 Combat level 3 Mining level 6 Day 18 SkullCav dive! Combat level 4 and 5 - choose Fighter profession Mining level 7 and 8 A note on the Desert Trader: always trade rubies and diamonds for spicy eel / triple shot espresso to use in the cavern. Trade jade for staircases on Sundays and save prismatic shards (3) to trade for magic rock candy on Thursdays when available. Keep a stack of warp totems to the desert by trading omni geodes for them. I opt to put jade in any crystalariums i have so i can trade for more staircases Day 19 Drop off to upgrade to steel axe Second backpack upgrade SkullCav dive! Combat level 6 100+ iridium ore and 4 quality sprinklers from a chest Days 20 - 24 SkullCav dives! Mining level 9 and 10 - choose Blacksmith profession so metal bars are worth 50% more and I can now start using the iridium bars as day-to-day income Farming level 4 from another kale harvest; buy and plant more kale to chip away and get closer to level 6 farming ALWAYS BE SMELTING Combat level 7 and 8 Drop off to upgrade to copper hoe and then steel hoe Iridium sprinklers from treasure chest floor ~$120,000 sold in good on the 24th Day 25 Start prepping fields Drop off to upgrade to gold hoe Estimate how much starfruit seeds + deluxe speed-gro to buy (I opt for 480) since this is the last chance to get the gro. You probably won’t have enough for all the starfruit seeds yet but that’s okay SkullCav dive! Combat level 9 Day 26 MAGIC ROCK CANDY SKULLCAV RUN! Tons of valuables and tomorrow is raining Day 27 Drop off to upgrade to iridium pickaxe Harvest kale Farming level 5 and 6 - I choose the Tiller profession Begin prepping my fields for Summer Day 28 Finish prepping fields for starfruit and plant parsnips to retain the soil overnight Lay down all sprinklers Bye bye Spring =’( Anyway, that about sums up my first month trying out this method. Let me know if you have any questions or comments; i'd love to hear what you guys think about how the run is going! I could also annotate Summer Year 1 as well if anyone is interested!