A little less FTL when...

Discussion in 'Other' started by Erok, May 17, 2014.

  1. Erok

    Erok Void-Bound Voyager

    A little less FTL when moving between satellites around an individual planet and when moving between planets in a system. In these two situations, the FTL animation is... excessive ;-)

    The first time I FTL jumped, the animation as awesome... But I roll my eyes when that same epic FTL jump happens when I use one fuel to scoot over to the next moon. I would suggest the background roll and maybe just stars flying by and than rolling to the planet. It would create the desired effect for inner-system movement. Thanks!
     
    Jeoshua, TabeticClown and Zurgh like this.
  2. Zurgh

    Zurgh Void-Bound Voyager

    I agree, the FTL animation time seems a little excessive.
     
  3. Disco2

    Disco2 Existential Complex

    Yeah, maybe see some space junk fly past or something like that. To keep it not so average and something a little more "random".:idea:
     
  4. Seanharrs

    Seanharrs Scruffy Nerf-Herder

    Agreed. For long distance travel, it works. Otherwise...it's just annoying waiting that long.
     
  5. Nick "the cage" Cage

    Nick "the cage" Cage Orbital Explorer

    The ftl stuff i actually just there so that the game can generate the planets behind the scene's.
     
    WorkHorse likes this.
  6. Disco2

    Disco2 Existential Complex

    Yeah, I know but they might fix that in the future. :disguise:
     
  7. Goldpork

    Goldpork Zero Gravity Genie

    The FTL is like a loading scene.
     
  8. Jeoshua

    Jeoshua Existential Complex

    Yes, the FTL sequence is actually a loading scene, giving time for the planet to be generated, but the OP is not suggesting that it be taken out. He is suggesting it be replaced with a less "epic" and "majestic" sequence that fills the same purpose but doesn't have the same graphics. And it's a good point. A sequence where the ship moves around on "impulse engines" instead of "warp speed" would be very much appreciated when travelling within the same planetary system.
     
  9. WorkHorse

    WorkHorse Subatomic Cosmonaut

    It's an awesome loading screen where you can play the game in your ship while you wait so the time it takes to travel won't change. However, having two different animations for traveling between moons and within a solar system would be nice.
     

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