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3D Printer, Trash & Recycling.

Discussion in 'Starbound Discussion' started by ChristBorn, Dec 8, 2013.

  1. ChristBorn

    ChristBorn Big Damn Hero

    Problem: The 3D printer can't print everything (or hardly anything, actually).

    Problem: Throwing away large stacks of low-worth items and crap weapons can be painful and frustrating.

    Suggestion: Allow the 3D printer to scan at a lower cost, down to zero, potentially, give every item a point value, and let the 3D printer double as a recycler, giving back a fraction of the point value of an item dumped into it.

    Additional: People who go monster hunting as their primary activity can still eventually have enough points to build a house without mining, assuming mining is boring to them.
     
  2. Sarbinger

    Sarbinger Scruffy Nerf-Herder

    The 3D Printer prints dungeon specific items. I haven't come across something I couldn't scan. Items scan at 1/4 pixel value, which is a fair number.
    Your suggestion would make beautiful castles and bases have next to no challenge or time-scale to build, from my perspective.
    As I have only just passed into Gamma today, I would like to know what you mean when it can't print anything.
    I do agree though, that it should be able to print a few more things, such as blocks.
     
  3. ChristBorn

    ChristBorn Big Damn Hero

    Clarification: I didn't say no challenge or time-scale. If it costs a thousand pixels to print a door as it does now, then making a small hut with a door on both sides might run 3000-4000 pixels, furnished very lightly. That amount of pixels would take some serious hunting/murdering. Food doesn't seem to be a huge problem after you make your first hunting knife or get a good farm set up, so printing and recycling things like food stuffs would also be welcome.
     
  4. kiddy

    kiddy Space Penguin Leader

    Agreed, i must have over 120k worth of stuff to scan, with the insane death toll on pixels and no way to store them, this is a problem
     
  5. ChristBorn

    ChristBorn Big Damn Hero

    Random Thought: I'm not sure who thought it was a good idea to have scanning things take so many pixels AND destroy the item being scanned. That's a huge incentive to either avoid 3D printing or cheat.
     
  6. Ariexe

    Ariexe Pangalactic Porcupine

    sure' the scanning is expensive and I agree, but the 3d printer is their so you can scan dungeon items so you dont have to store them. if print prices where lower it would be alot better, but this is where the refinery comes into use

    Mining alot of gold can be useless in higher in tiers, but once you refinine it 230 gold ore turns into 11k pixels
    if you exploit the duping glitch, dupe diamond ore and refine that. 10 ore = 1k
     
  7. ChristBorn

    ChristBorn Big Damn Hero

    Problem: The refinery is infinitely useless. There is no way I'm dropping the precious ores into that thing for pixels I can't use except to make decorative items.

    Suggestion: Recycling any ol' thing into a fair point value for it would be much better. I don't have 230 gold ore, but I do have 4k purple dirt.
     
  8. Ariexe

    Ariexe Pangalactic Porcupine

    1: the "problem" and "solution" thing is irritating me, speak like a human not a glitch
    2:I agree with the recycle thing, but once gold becomes useless to you, in the x sector its almost everywhere, so taking 10 minutes out of your time to mine a gold deposits for a worth of 500 pixels isnt that bad, seriously.

    As updates come out ore like rubium (tier 9 ore) should be able to be refined aswell, yielding something like 200 pixels per ore
     
  9. ChristBorn

    ChristBorn Big Damn Hero

    1: Problem: Obviously, some people have no instinct to play any more.

    2: Gold's abundance in the future won't make it more plentiful than dirt, cobblestone, sand, bone blocks if you're on the right planet...and what is there to do with those pixels, anyway? Everything I've ever found at a vendor has been utter crap compared to what I can find or make at a similar tier, and every time you die, you lose 20% of your pixels. I realize that crafting items most times takes a certain number of pixels as well as other ingredients, but when you have 20k pixels and have 84/85 steel (as an example), refining more gold won't help you.
     
  10. Ariexe

    Ariexe Pangalactic Porcupine

    yea but you have to remember the game is in BETA stage. alot of things will change. maybe dirt will be refinable we don't know. only time will tell
     
  11. ChristBorn

    ChristBorn Big Damn Hero

    If so, then I'll feel validated, even if the devs were working on it all along.
     
  12. Sarbinger

    Sarbinger Scruffy Nerf-Herder

    You get many of the same item from any given dungeon, settlement, etc.
    Save for rare items such as the keyhole banana.
    You already have recycling. You know all that copper you see on the surface? It takes a few seconds to gather, then you can "recycle" it into Pixels. Via the handy Beta Sector refinery. Turning dirt into pixels would be two things: Lengthy, and worthless. You don't see people harvesting dirt in real life because it's a collection of small rocks, sediements, and minerals, not a pure substance like metal.

    This argument has been stated several thousand times: I don't want the difficulty to decrease VS. I want an easier "more fun" game. Resources are extremely abundant in single player, save for, once again, rare drops such as the bubble-cloud-sword and a Superior brain, but those are either not used in crafting, or meant for specific objects.

    Once again, you won't, or rather, cannot use materials like food in any real situation to create, in your instance, a DOOR.
    1000 pixels is 100 copper bars, that's two hundred copper ores in a refinery. I understand your frustration/anger/disappointment for high priced necessities, but you're paying for the aesthetic as much as the functionality.
     
  13. Xander

    Xander Spaceman Spiff

    I would kind of like it if the scanning was free. We already pay a "cost" of losing the item.. paying pixel to scan it seems like paying twice.
    That said some of the prices could use some tweaking too - but as they say its beta. ;) So hopefully somethings will be adjusted.
     
    yardik likes this.
  14. CaptainDingo

    CaptainDingo 2.7182818284590...

    I've heard a lot of poo-pooing of the 3D Printer but I think the way it is currently is very much balanced.

    Lots of people can't fathom why you pay a price to scan an item in, but it seems pretty clear that you're paying one time for the capability to create an infinite amount of the item in the future, forever. That... seems insanely fair to me, considering the alternative would be to find more of that item manually by getting lucky finding dungeons. The 3D Printer is already a huge convenience.

    I also happen to think the costs of the items are fair. Yeah, you have to do a little pixel grinding, but once you can sell items (or grind them into pixels with the refinery, whatever) you should have absolutely zero issues with financing 3D prints. People are picketing the system based on their current low-tier experience with it and not immediately having the money to print everything they want at once.

    If the cost of 3D Printing gets reduced, then all that will happen is as soon as most of us are at the tier where we're grinding stuff up like no tomorrow, the wind will blow the other way and people will be begging to have the prices increased again to create a balanced pixel sink. So maybe we should save time by leaving it the way it is instead of changing it and then just having to change it back later.

    The fact that there's so much back and forth over it only reinforces to me that the printer is a well balanced pixel sink.
     
    Sarbinger likes this.
  15. ChristBorn

    ChristBorn Big Damn Hero

    Actually, people do harvest dirt, they just don't often sell it because it's everywhere. Getting rid of excess dirt can be a real problem for people doing something like building a basement IRL. In Starbound, it gets condensed enough to fit in your pocket, but it still adds up, and throwing something as useful as that away can be difficult to do without some slight emotional turmoil.
    I believe you've missed my point. It isn't about being able to more easily get materials. It's about being able to completely shunt them into a single variable and not have to worry about storage. My ship is an ugly mass of crates and I can't find certain things in the misc crates. Once I get a sewer flood door, I can throw that into the 3D printer and if I ever want to make some, I can just do so at a pixel cost. If I want to make a lamp, a table, a golden four-post bed, I don't have to store them, I can print them later, but bringing back more than one of them means I will have to store the extras. Let them be recyclable and give back a certain percentage of their pixels. I don't see how a miner coming up and dumping the equivalent of six tons of cobblestone into the printer and getting out a couple steaks and a bed breaks the game.
    Once again, I believe you've missed my point. My point was that I have several hundred food items. Food is not rare or difficult to get (nor should it be). Not having to store wheat, kiwi and diodias for your copper key pie (which crashes the game if you eat it) would be handy.
     
  16. ChristBorn

    ChristBorn Big Damn Hero

    I see the value of what you're saying, but it isn't just about being able to grind up cheap items to make insane amounts of pixels quick. It's as much about storage or lack thereof as it is value of work. If dirt is worth 1, a stack would be 1k, which I agree is kind of nuts, but if you read my other post, you'll see that an abundance of pixels can make a lot of sense in the context of expensive, personalized weapons like Stinky Pete the shotgun.
     
  17. ChristBorn

    ChristBorn Big Damn Hero

    Additional: This thread makes more sense with this thread and others like it with high-cost uses for pixels, though all previous points made here remain valid.
     
  18. ChristBorn

    ChristBorn Big Damn Hero

    Additional: This idea officially suggested here.
     

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