Dev Blog 23rd May - Squishing Bugs

Discussion in 'Dev Blog' started by mollygos, May 23, 2016.

  1. Osofox

    Osofox Void-Bound Voyager

    I really hope this comes out before No Mans Sky :c
     
  2. Alien2080

    Alien2080 Poptop Tamer

    My last uni exam is 28th of June, just saying.
     
  3. Ceois

    Ceois Scruffy Nerf-Herder

    Speak for yourself and not in the name of others :D


    Sent from my Nexus 5X using Tapatalk
     
  4. NOAHDADDY

    NOAHDADDY Void-Bound Voyager

    Oh....the news that is good to see. I have a question that I probably should already know the answer to, will there be fishing in 1.0? As always, thanks for great game and all your hard work on it....it is definitely appreciated.:nuruawe::nuruhype:
     
    Last edited: Jun 16, 2016
  5. Crystan

    Crystan Maverick Hunter

    I hope you guys added the ability to interact with objects (doors, workbenchs etc) while you're in a tech that surpresses item use. It's kinda annoying you have to deactivate your tech everytime you want to open a door.
    However, I'm looking really forward to the release. :)
     
  6. FearnWAZZA

    FearnWAZZA Scruffy Nerf-Herder

    I know it is kind of late in development to be suggesting this, and its probably been suggested before. But perhaps instead of these "Nova Kid" villages everyone is asking for in hunger for Nova Kid furniture and same themed loot, seeing as their law has it they never really settle on one planet, maybe there should be different Nova Kid ship themed and shaped dungeons hovering in ultra low orbit (so within the planets/ worlds still), sort of like the Avian Airships but on a much bigger scale as it would be a SPACE ship as opposed to a flying boat.
     
    Sh4dowWalker96 likes this.
  7. pop-yotheweird

    pop-yotheweird Ketchup Robot

    their "law" doesn't prohibit them from self-colonizing a world, they just have other, more fun things to do.
     
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  8. FearnWAZZA

    FearnWAZZA Scruffy Nerf-Herder

    I never said it "prohibits" them, but okay. ¯\_(ツ)_/¯
     
  9. Roubo

    Roubo Big Damn Hero

    I always thought that people who could stay with their project for years and still enjoy it are awesome! You, guys are doing nice job and have built a huge and nice community around the game! So, I wanted to just kinda thank you for both these things :3
    You're awesome X3
     
    NOAHDADDY and Exsistentiam like this.
  10. General Nuclear

    General Nuclear Supernova

    damn i didn't see the news utdate because you guy don't show it on the front page anymore
    garfield.png
     
    Jonesy and Jareix Cryvix like this.
  11. Melissia

    Melissia Ketchup Robot

    Interesting.

    I also noticed that the Unstable version got an update, but I assume it's still not up to snuff with the Nightly?
     
  12. weirdee

    weirdee Big Damn Hero

    I'm pretty sure they would be more like frontier settlements: in a few years, they'll become ghost towns. You would have a roughly equal chance of finding a nonpopulated version than a populated one. Perhaps a small mine would be nearby, which would be largely depleted and also abandoned, and then promptly populated by cave beasts.
    I expect several more date pushbacks and huge disappointments in their future, seeing as they think they're smart enough to build a game of the supposed scope they claim in a SMALLER timespan than Starbound in a 3D space (so the planets are life sized, meaning that everything in between the interesting parts is that much wider) with controllable space flight and combat, with no indication that their development team is significantly larger or more experienced, with an even vaguer outlook for their game and one extremely boring goal with everything else so open ended that it might as well be Minecraft. Starbound has multiple task systems in place.

    I would be more concerned that Nomansky ruins Starbound's reputation by salting the earth with their failure.
     
    Last edited: May 26, 2016
    Jareix Cryvix likes this.
  13. davidlolcat

    davidlolcat Subatomic Cosmonaut

    So where are you storing all the bugs you've been catching? I don't see any jars in the basement.
     
    Jareix Cryvix likes this.
  14. Exsistentiam

    Exsistentiam Pangalactic Porcupine

    [​IMG]
    I've yet to meet a nasty person within this community .
     
  15. dragon_sb

    dragon_sb Space Hobo

  16. John5428

    John5428 Scruffy Nerf-Herder

    So, apparently SAIL refuses to wake up...
    This is a big problem because if SAIL cannot be accessed,it means you cannot activate the teleporter
    And wihout the teleporter.... you might already know.

    This happened to me too
     
    Last edited by a moderator: May 27, 2016
  17. Kawa

    Kawa Tiy's Beard

    It's funny cos I've been working on updating my mod, and my SAIL wakes up just fine. After updating my mod and starting with a fresh new char, I wake up on my teleporter and SAIL is telling me to reboot it. Press E, click through the little conversation, and the teleporter works. So @John5428 et al, I don't know what to tell you.
     
  18. pop-yotheweird

    pop-yotheweird Ketchup Robot

    tomato, tomahto.
     
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  19. insakna

    insakna Void-Bound Voyager

    "A handful of us have started playing through the whole game, and the remaining handful have gone to work fixing bugs we encounter along the way, tweaking whatever needs tweaking."

    so one group gets to play videos games, and the other has to listen to the first talk about how they played video games and then fix their problems for them? lol
     
    Jareix Cryvix likes this.
  20. pop-yotheweird

    pop-yotheweird Ketchup Robot

    no. one group plays the games and attempts to spot any bugs they can, the other group fixes said bugs.
     

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