Dev Blog 19th May - Making Connections

Discussion in 'Dev Blog' started by Supernorn, May 20, 2016.

  1. HawK3yLV

    HawK3yLV Phantasmal Quasar

    Yeah, that would actually explain the random packets lag. I've allways wondered, how is it possible that the game doesn't lag, but, sometimes (rarely), player jumps back a few frames, or something gets stuck etc., if you're on singleplayer, not multiplayer.
     
  2. p3827

    p3827 Scruffy Nerf-Herder

    Is possible fix wake up SAIL in near nightly version?
     
  3. Icarusu

    Icarusu Void-Bound Voyager

    I don't have.
     
  4. XMeteor

    XMeteor Scruffy Nerf-Herder

    Every time me and my friend try to make a server in any game

    mfhoward417: Ok, the IP is 0.0.22.35.70.
    XMeteorite: ok i'm typing it in







    XMeteorite: i'm still connecting
     
  5. LinkatriX

    LinkatriX Space Spelunker

    OMG!!!!
    ITS SO DARN EASY TO PLAY MULTIPLAYER!!!!
    u just type in the ip and the 4-digit 7777 thing and bam ur in
     
  6. Slippery Slime

    Slippery Slime Big Damn Hero

    This is one of the features I wanted most in 1.0, great to see it coming.
     

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