while new mechanics/system is good and all, i demand more weapons, armors or bosses! (weapons and armors are preferred, though..)
As cool as that would be it says "Theta Precipice", which I'm pretty sure is a randomly generated star system name.
Now it'll be cool if you guys can implement a way for the player being a criminal. I want to be someone who destroys towns and making them abandon because one of them had unintentionally kick dirt on my characters new shoes and got my character angry. Plus i would like to see a actual sleep system saying if your character is tired they move and attack slower; their defence and attack are weaker.
Er... No dude, just no. I mean, it's a cool idea and all but, you know... it's not that easy to make this kind of thing, and i don't think Chucklefish should waste time doing useless stuff like Sleep systems or a super complex system of making NPCs abandoning their homes for genocidal behavior... Some cool stuff they could do woul be like, add a system of bounties on your head (in a near or far future), which would make your character be chased down on planets randomly by space hunters, which would give you a nice use of the Mechs in-planets that isn't just being ultra OP against normal monsters... Like, you're there, farming your crops and then from the side of the screen a bunch of novacops just come across guns blasting at you. I Mean, it's a nice concept, and i know it isn't easy to do, but it would add a nice aspect to the game of "Good" and "Bad" for players who just kill everything on their way and steal stuff because "YEah meh they're just dumb AIs, no consequences, lol" But for now, let's not dream so so far... What we all want next is an improvement of the quests system, and nop, by that i don't mean fix bugs or glitches, but to add some more variations to the quest system in planets, like, add some more things like some NPCs that will give you quests that require you to go to a dungeon and scan something for them instead of just killing something or taking an item. Or to escort criminals to jails. By the way, more dungeons would also be cool, or more city buildings. Quests are what keep the game rolling, when you're playing it alone, it's basically the fuel of your adventure, when quests start to feel like the same over and over that you decide to build a mech and upgrade it to do more space quests, and then you also get bored of the space quests, you will start to feel bored. In other words... The game gets boring when you have no secondary purposes to fullfill, i wouldn't mind waiting some extra months for a nice update that's full of new quests that will keep you entretained for longer periods of time. And Chucklefish, when you're doing new dungeons, try to do them in the way you guys did the old Apex dungeons that were removed from the game. With puzzles and things that are not just slash and kill every target in your way. This is not a demand, just some nice sugestions as one of the "Old players" who had played this for more than 2.000 hours. Keep up the good work, that is... if this message is even being seen by any of you guys. (BTW I do have a demand, add some more useful shops, like seriously this is urgent, it sucks to have 90000 pixels and nothing to do with them)
I know how my dreams for the stuff is un-obtainable for now. I only ask because it'll be good as a rp purpose. I think some of my main concern for now is some bug fixes and slight npc improvement since the npc that are quest related (not main) as still naive on whats around them. I would like to see some new quests after the main quest is done and ones that can challenge the player and rewards them for the struggle they did. For the shop i think they could make something that haves like a daily shop change like every 12hr(in game) or maybe 30min-1hr (in real time) shops especially furniture changes to see whats the latest fads for tenets. I'm sure most of us here are old players. I have over 500 hrs well mostly i rushed getting the best stuff before i focus. But when i do i contribute most of my time buildings places and with the new bookmarks make's it easy to build multi-able places and not having to make a notepad of the places you build. Those character erases back in the days were pains that everyone had feel every update (for those who remeber those). lol
I really hope this means they add more unique and rare items as well as more possibilities for generated ones. Don't get me wrong I love this game but the weapons get really dull as you progress.
Great, now I'm going to be saying "The Gentlemen Rreapers! Myehh!" in an old-timey gangster voice all day.
Do we have any idea when the update will be out? It looks awesome and I can't wait to start hunting!!!
So, uhh... Virorbs? Remember those things? And how they were supposedly talked about turning up like... last 2 updates ago?
Can't wait for this update! now all I want is a way to create an official Protectorate HQ and be able to assign there all the potential members who want to join me but can't because I reached the limit of my ship... that or assign all those potential members to protect some specific town or place, that would be awesome! this planet is protected by The Protectorate!
I'm all excited to see the new expansion come out, I feel like the main questline is just too short and most of the quests are literally go and fetch quests. I'm really liking the sound of bounty hunting especially that you have to get in the ranks of the gang and work your way up until you get to see the boss, sounds amazing Now all you guys need to do is add quests for exploring mysterious dungeons with randomly generated bosses at the end of it or a lot of puzzle solving and I will forever love you all! Keep up the good work and keep adding good content to the game!