15th June - Guy vs Wilderness

Discussion in 'Dev Blog' started by mollygos, Jun 15, 2015.

  1. SamuriFerret submitted a new blog post:

    15th June - Guy vs Wilderness

    Continue reading the Original Blog Post
     
    Last edited by a moderator: Jun 15, 2015
    Lecic, BloodClunk, Wulfharth and 19 others like this.
  2. ObscurusTech

    ObscurusTech Starship Captain

    This is looking great already! Can't wait to mess around with all of this later. :)
     
    BloodClunk likes this.
  3. Eki Eki

    Eki Eki Scruffy Nerf-Herder

    Maybe the flower biome could have a Floran Gardner NPC that planted flowers around the colony to spice things up a bit?
     
  4. ghosttie

    ghosttie Void-Bound Voyager

    How about a hippie NPC that plants flowers everywhere, or a crazy cat lady that keeps bringing pets home, or a teenager who keeps putting up posters of boy bands, a geek that brings home broken tech and fixes it, two NPCs that are in love and keep singing songs to each other, a geologist that brings back obscure rocks, a botanist that brings back obscure plants, an astronomer who finds new stars for you, a chef that cooks you interesting food...

    Or a serial killer NPC that brings you suspicious meat and bloodstained clothes
     
  5. davidlolcat

    davidlolcat Subatomic Cosmonaut

    How about an entitled gamer who keeps complaining about how slow the updates are coming out for his game?
     
  6. Kr0mV3rD0ngh

    Kr0mV3rD0ngh Tentacle Wrangler

    I don't know if the actual biome/sub-biome has anything to do with the Npc spawned, or if it just requires the materials from that place, but I would honestly prefer the later, giving the player the ability to build massive cities with multiple layers of buildings like serious cyberpunk, and the relations between some Npc "types" that are opposing(like "good" and "evil, "gooey" and "sturdy", etc) would have less friendly conversations, or even to leave entirely; forcing the player to focus on what types go where when building their cities. But that's just my idea, and i could see it being a bit overpowered having every Npc in one area, but i can also see players getting frustrated when they have to go from planet to planet gathering, buying and selling from the Npcs, or even forgetting where those Npc's are. I think this would also give the Barren planets a reason to exist (seeing how they are resource-less wastelands).
     
    n1t3n, Dragon-fan and General Nuclear like this.
  7. BloodyFingers

    BloodyFingers The End of Time

    Will he turn into a giant ape on full moons?
     
  8. catocat9001

    catocat9001 Scruffy Nerf-Herder

    It would be cool if Colony Deeds had variations, so they're easy to incorporate into your home design.
     
  9. Retr0

    Retr0 Pangalactic Porcupine

    Get ready to have some crazy stuff happening soon. :p
     
  10. Speed Lightning

    Speed Lightning Phantasmal Quasar

    This sounds great! I look forward to eventually seeing every NPC in the colony system. =D
    I recommend adding the following themes of villagers, if not already introduced:

    Planet-themed - Desert, Volcanic, Toxic, Moon, Asteroids, etc.
    Common raw materials - Dirt, sand, obsidian, etc. Have you considered creating themed furniture for these as well?
    Underground microdungeons
    Pirates
    Fantasy
     
  11. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    Possible equation: Cool Server + Cool Computer + Cool Desk + and a "No hope" sign.

    Hylotl Swordsman who may give you a practice weapon 1 tier less for trying out different sub-attacks?
     
  12. Redrikeo

    Redrikeo Void-Bound Voyager

    This would probably be quite a bit of work but it would be pretty interesting to have a Warrior NPC that protects the house/houses and could maybe even join you as you explore. Another idea could be if you had like a Elder or something like that, who would control/watch-over the colony and make decisions for multiple NPCs around it.
     
  13. dawg911

    dawg911 Subatomic Cosmonaut

    Nice work guys , as always.

    Just wanted to know if floran hunting party mission was fixed , im still stuck in nightly , can't get past nuru.
     
  14. Beathrus

    Beathrus Scruffy Nerf-Herder

    My body is so ready for the next stable. :poke:
     
  15. zaser234

    zaser234 Poptop Tamer

    You should make a nova-kid village including these structures and places
    ranch
    stables-new horse pet capture-able and ride-able
    clock tower
    gun range
    have a train at front of village smaller than the ships and on rails
    bank
    saloon
    hotel
    barn
    pub
    casino
    water tower

    if this is possible it would be great and unique to and nova-kid structures and npc's to the game
    and to add some (a little nova-kids don't have much or any really) history like 3 codex's
    ideas
    1 southern gun fight history between nova-kids
    2 what nova-kids think of themselves
    3 a evil nova-kid bandit party

    nova-kid npc spawners
    and last some nova kid furniture
    thanks for even reading this and please consider adding this to the game i'm sure all nova-kid fans would like this but it would be alot of work for the developers
    thanks -zaser234 your favorite nova-kid
     
  16. Campaigner

    Campaigner Giant Laser Beams

    Have a female NPC who complains about equality, and requires lots of treasure items to be a tenant.

    Or, to avoid the whiners, have a hobo. Just requires a sleeping bag and a door, and he brings you whiskey as rent.
     
    Kolymsky, LEGOZONE, The Squid and 8 others like this.
  17. DaedricShadow

    DaedricShadow Pangalactic Porcupine

    I... I can't... Wow... It's just so... This is absolutely... I LOVE YOU, CHUCKLEFISH!
     
    Evor and DragonsForce like this.
  18. Barlov Monkiss

    Barlov Monkiss Big Damn Hero

    I approve of this awesomeness. :cool:
     
  19. Tamorr

    Tamorr Supernova

    Wow more small changes to the background, and keeps improving.

    As to the tenants... hmm... *thinks real hard*

    • How bout a mix and match one of apex classic, and hi-tech lab stuff would give a dr. jeckl/mr. hyde type character. Add a fancy decoration (like a flower pot, piano, or a simple screen {you know those ones people change clothes behind}) and it will be a female version.
    • Have a TV (big ape screen), couch, and a end table; all classic type. This would make a Big ape Couch potato that is zoned into the big ape channel.
    • A glitch wall, the stone brick ones, with plant matter (that you find all over the hunting grounds) in and around background lattice; with quite a few cultivated plants of various kinds for A Botanist. Also a couple steel tables for those plants to sit on. The plants could determine from which race they will be from, if not a select few different personalities they might have, as well possibly even gender.
    • Bamboo wall, thatch roof, beach chair, parasol with table, and a few items you may find on a beach(might be tiki related). Makes a carefree relaxed type NPC that loves beach vacations or deserted islands. Add a banana statue(or totem of some kind) to all that, and it will end up being a marooned type NPC that believes they are the only one left, or a bit eccentric for being alone so long. The few items could determine the race, gender, and the like.
    • On the flip side of the above, having only tiki stuff might make a Native, that has not traveled much beyond the world and has that rapa-nui type personality. Cannibalistic crave for food if some items happen to be part meat. If not will be possibly a variance between passive and/or aggressive type attitude. Thinking of the various native americans in the past, but with an islander type or jungle craze.
    • Arcade machines throughout. Making either a collector of them or enthusiast. If having all the colored ones(or large amount of different ones; key being all have to be different), then a manager for the coin inducing machines it would be. Primarily a dance machine, a tv, spotlights; may make a dancer or rave type person.

    That is all I can come up with off hand, even if I can come up with more, and I know quite a few of those are pretty broad in description. I did that on purpose so that personality can be diversified depending on a few factors beyond a primary set that will give an occupation or style to the person. That much I can come up with, but at the moment being so early in the morning for me; I am just having trouble coming up with personalities for the moment without bordering stereotypes... Well I tried anyway.:D
     
  20. Mulotuz

    Mulotuz Void-Bound Voyager

    Avian Priest that heals you for free and buff you x number of times intead of paying rent

    An NPC that makes nearby NPC give more stuff when they pay rent (blackmailer? xD)

    An NPC that keeps cloning itself and appearing anywhere at any time

    A monster NPC that gives you ramdon quest to get him food stuff, making him bigger ajnd bigger needing a bigger house and pays better rent the bigger it gets

    A tentacle cultist that makes sacrifices and creates tentacle based weapons for you

    A human with a weird disease that makes his voice sound like piano keys when he speaks

    A mutant/fish that fills his house with water/acid

    A house NPC that actually gains consciousness and pays you for getting creatures traped inside of it
     

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