Summary of issue: Spring Onions don't forage at Irridium Quality like other forageables Expected Behavior: Spring Onions should be foraged at highest level with Botanist. Actual Behavior: Instead they come in at Gold. Steps for Reproduction: Forage Spring Onion w/ Botanist What Operating System are you using: Windows 10 Home Summary of issue: Robin did not leave bed Expected Behavior: Robin should be at her counter or going elsewhere Actual Behavior: Robin stayed in bed all day Steps for Reproduction: I've done this 3 ways: 1st Time I just went in at 9 and she didn't leave, nothing special about this one. 2nd Time I went in through Maru's door at 9, and she didn't leave 3rd Time I used the time function of SMAPI to speed up time and she moved in her bed (Like, walked left then right) then stopped. It wouldn't happen once I moved to the next day. What Operating System are you using: Windows 10 Home Summary of issue: "Special Charm" item in wallet Expected Behavior: Shouldn't (?) be there, never did anything to get it. Actual Behavior: Is there, not sure if it does anything. Steps for Reproduction: Don't know. Opened with 1.1 and it was there. What Operating System are you using: Windwos 10 Home.
Summary of issue: Tiger Trout are no longer exclusive to the town river. Expected Behavior: Tiger Trout can only be fished in the town river. Actual Behavior: Fishing in the river in the forest can get you Tiger Trout. Steps for Reproduction: Fish in the river outside of town. What Operating System are you using: Windows 7 32-bit Sure, it might be intentional, but it's not in the changelog so I'm assuming it's not.
Summary of issue: Items are dropped in the river Expected Behavior: Items I drop from my pack when its full next to the river on the new river farm map should go beside or behind me on the ground Actual Behavior: Items drop straight into the river and disappear. Steps for Reproduction: have a full pack and fish up another fish, drop item from pack to make space and drop it behind or to the side of your character. It will drop right in front into the river. What Operating System are you using: MacOS 10.12
Summary of issue: Community center unlock event isn't triggering on forest farm. Expected Behavior: When entering the town after the 5th of spring before 1pm you get the event that unlocks the center. Actual Behavior: Event is not triggering. Steps for Reproduction: Make a new a game on forest farm, wait til the 5th of spring and go to town between 8 am and 1 pm. What Operating System are you using: Windows 7 Other notes: I couldn't get the community center's unlock event to trigger and waited til the 27th of spring. Created a new game on the forest farm and couldn't get event again so I made a new game on the mining farm and event triggered as it should.
Summary of issues: Lanterns in caves are missing pixels and looks distorted in game. Expected Behavior: Supposed to just glow like a normal texture. Actual Behavior: Pixels are missing inside the lighting texture. Steps for Reproduction: Go into the mines, noticed it in level 15+ What Operating System are you using: MacOS 10.12
the only last thing i need and hope is: update for fix alls buggs. and give a real coop who i can marry the coop partner and more
Had no problems triggering the CC. But in 1.07 we know it had two conditions: 1.) It had to be a sunny day 2.) You needed to enter the town from the Bus Stop. Woods or Mountains did not trigger the event might want to try again ^^ b/c i chose the forest farm as well and it triggered without a problem~
Hello there. I want to report a... rather strange issue. Here it is. Summary of issue. When hitting the left button, the horse glitches Expected behavior. It looks like how it is right? But left. Actual behavior. It glitches weirdly Steps for reproduction. Jump on your horse, and hit left. Even up and down left do this. System. Windows 10 64 bit. I have a link to a private 16 sec video that shows it. I hope this helps. I'm not sure if it's already written, but hear ya go ^^
The horse issue has been reported many times indeed, though for me it was fixed when 1.1 went live, so I'm mystified why it's still showing up for people.
Wanted to add my understanding was it also needed to be after 10.30am as well as before 1pm? However if you don't meet the needs on day 5 I wouldn't worry too much. On some saves I've had it as late as day 6 or 7.
I've had it as late as day 15 xD Even though I did go to town in the first two weeks I never entered town from the bus stop, it was usually from the mountains, sometimes from the forest. And it isn't a proper playthrough either, so I didn't care that I never unlocked the CC. But when I realized I hadn't unlocked the CC yet, I decided to go to town from the bus stop and had no problem triggering the cutscene.
CA: I'm thankful for everything that you've done for us with this 1.1 patch, but if there's anything I've noticed, it's that spouse jealousy still needs some serious tweaking. Even after 1.1, it still manages to find ways to be very grating. EXTREMELY grating. I've elaborated on the matter here. Thank you!
Summary of issue: House pet can walk through transition tiles to the cellar Expected Behavior: Your cat/dog stays in your own dimension. Actual Behavior: Cat/dog enters the void through the cellar entrance. Steps for Reproduction: On rainy days watch your pet waddle into the infinite blackness should pathing steer it towards the cellar stairs. What Operating System are you using: Windows 7.
Can we still report bugs here or should I post it in the support forum? Because my game just crashed ;.;
Summary of issue: Game crashes once I pick one character. Just one character, no others. (It is the first one that I made) Expected Behavior: Game allows me to play the character. Actual Behavior: Game immediately crashes once the character begins to load. Steps for Reproduction: Go on the game, and click on the character What Operating System are you using: Windows 10