Summary of issue: Void Eggs (and possibly other non-forage) have quality stars Expected Behavior: When picking up Void Eggs, they should all be normal no-quality eggs Actual Behavior: Some eggs have silver-star or gold-star quality Steps for Reproduction: Pick up some Void Eggs, high ranks in Foraging help What Operating System are you using: Windows 7
Summary of issue: Freezing of game, but not audio. Expected Behavior: Select item (amethyst in this case) in the = Slot. Actual Behavior: Freezing apon trying to click it, audio does not freeze but everything else does. managed to repeat it a few times. Steps for Reproduction: Amethyst in = slot, click it, don't press the = button or scroll to it What Operating System are you using: Window 7 Home premium 64 bit
So, I noticed the "gold star egg" thing was a bug, and it got fixed, but it showed up again in the quick-fix this morning. Was that intentional, or is it still a bug? (Because honestly? i think its great!)
Little update on Letter-from-Robil issue: http://community.playstarbound.com/threads/1-1-beta-thread.124827/page-13#post-3030622 http://community.playstarbound.com/threads/1-1-beta-thread.124827/page-27#post-3031709 Looks like wrong letter sending it trigered. I finished comunity center, so she can send me letters with "gifts", but for some reason she sended me letter from 7-hears event. But game checked that I have only 6 hearts with her (+ "friendship from comunity center ????"), and thus remooved recipe from letter. Summary of issue: Some issue in hearts event trigers, witch result in strange letter from Robin. Expected Behavior: Ever recipe should be attached, or text of the letter should be changed Actual Behavior: Letter, from Robin sais that there should be recipie attached, but there is none. Steps for Reproduction: For me - load my save (attached in second post). For actual setup for bug - probably achieve 6-star with Robin, do the event on 6 stars (saing, that you do work with wood), and finish "friendship" bundle, from comunity center. What Operating System are you using: Window 7 professional 64 bit
i think some skill need balance. Skill need nerf Artisan (Artisan good worth 50% more) Most OP skill that everyone need to use even you build farm for barn or coop cuz everything in late game is Artisan good and you can make ton of money from them. this skill is like Tapper but better in every way. i think just make this skill got worth 10 -15% more from Artisan good is ok. Skills need buff Blacksmith (Metal bars worth 25% more) most useless skill cuz everyone will never sell metal bars and it's not good price (60 per copper bar , 120 per silver bar and 250 for gold bar) but you need ton of coal if want to play this. i think just got this skill sell metal bars worth 100 - 150% more. Prospector you can buy coal from Clint and it not expensive that make this skill not good enough but everyone who got Miner skill will pick this cuz it's still better than Blacksmith. i think just make this skill find coal triple or quadruple. Shepherd This skill is not good enough for make people play barn farm cuz Coopmaster and Artisan is better. i think just make this skill get more money from wool and cloth 10% - 20%.
Summary of issue: Demetrius runs against a bush at the community center, gets angry and player lost point for him Expected Behavior: avoid the bush (Change wayfinding / waypath for him) Actual Behavior: runs again ist, angry and then runs trough it Steps for Reproduction: Follow demetrius to the community center, sometimes he got this bug What Operating System are you using:Win 7 64bit, launch via steam, use newst version of beta
Summary of issue: Return Scepter looks like a hoe Expected Behavior: Return Scepter should have it's own sprite Actual Behavior: Return Scepter looks like a hoe. Steps for Reproduction: Bought the item looked normal. Closed the game when I opened it again it looked like a hoe. What Operating System are you using: Windows 7
Summary of issue: The Value of my crops don't match Expected Behavior: the value of crops when i go sleep Actual Behavior: in the detail screen is a different value Steps for Reproduction: after flower Dance festival I went to sleep. ( In this night i choose skill Tiller , Exactly the missing value) What Operating System are you using: Windows 10 **Sorry about my poor english
Summary of issue: Jumino huts do not light up the entrance if they are on the other side of the farm from where you are when the lights turn on. Expected Behavior: All Jumino huts light up across the entire farm. Actual Behavior: Jumino huts that are not on the immediate screen do not light up. Steps for Reproduction: Place huts on a far end of the farm and stand on the opposite side at 8:00 pm and allow the night lights to turn on. Go to the huts after the lights are supposed to turn on. What Operating System are you using: Windows 7
Summary of issue: Farming lvl 5 skill icon shows as "Desperado" on mouse-over Expected behaviour: When due for leveling up to lvl 5, the perk should remain blank until chosen during sleep. Actual behaviour: My initial report was erroneous, so this is an edited post: I checked my skill page and found that the lvl 5 Farming icon was orange. I had not yet chosen my perk. When I moused-over the icon, it displayed the "Desperado" perk tooltip. When I went to sleep that night, I was given the perk choice and the icon then showed the correct tooltip. Steps for reproduction: New character, reach lvl 5 farming in first spring. Forest/Foraging farm type. OS: Windows 7
I am curious as to why clay was removed as a crafting element-- as it is, clay has almost no use aside from Quality Retaining Soil and a single building. It is universally hated as a gift among the villagers, and is worth very little when sold, but is one of the most commonly found items when digging. Being used in kegs was perhaps the one saving grace of finding clay. Perhaps some additional uses of the stuff would be in order?
Summary of issue: Possible bug related to monsters spawning on wilderness farm, my game has crashed twice for no apparent reason at night. Expected Behavior: Usual gameplay without crash Actual Behavior: Game crashes at night for no apparent reason Steps for Reproduction: I'm not sure, other than just playing on the wilderness layout What Operating System are you using: Windows 10 Other info: I added the error log
Awesome! If I could suggest something...I know you have a lot of work on your hands. But could cooking be a little more intuitive? Like, as in, maybe have a minigame for cooking, where instead of just making butter to then make something else, theres a minigame involved in mixing all of it etc. Sorry for my bad English
Summary of issue: possible cask bug Expected behavior: cask takes time to make wine iridium quality Actual Behavior: if placed in right at end of summer on fall 1 all the casks where ready next day at iridium quality Steps for Reproduction: Fill casks with blueberry wine on summer 28 and save Also from what I have read on the wiki wine takes the longest up to two seasons to make iridium quality, seems to be less then a week for me, sorry I have not actually paid attention to the number of days but the next batch of wine is not out of the kegs before the casks are ready.
you can continue playing your old save, but if you want to play a new farm layout, you have to start over.
Sorry I meant the beta save. I am playing the forest map currently, so when it becomes full release will I have to restart that forest map or can I continue with that one?