I must have missed it by like a second.. cuz I JUST downloaded the beta and started playing like.. 30 minutes ago
I was playing when the update to the beta dropped. I just stopped playing long enough to grab that update
Oh I understand it now, go to the hilltop farm and then walk to the bottom right bridge and the right centre invisible block is there. Hoped this helped
Summary of issue: Occasionally when entering people's houses the black loading screen lags for a few moments Expected Behavior: For the screen to transition smoothly Actual Behavior: I started a new farm on the Forest map, once when I entered Robin's house and once when I entered Emily's house the black screen lasted longer than usual. This happened before the update just now. Steps for Reproduction: Enter people's houses, occasionally What Operating System are you using: Windows 8
Summary of issue: My game crashes when i try to harvest my crops. Year 2 fall 25 Expected Behavior: Harvest the crop Actual Behavior: game crashes Steps for Reproduction: - What Operating System are you using:windows 10
Summary of issue: I can't aquire another Mermaid's Pendant to marry someone after I've completed a divorce. Expected Behavior: Should be able to buy another Mermaid's Pendant on a rainy day. Actual Behavior: The old mariner is telling me "Don't be shy now. Show that amulet to the one you intend to marry." without giving out another one. Steps for Reproduction: I visited the old mariner during a rainy day in the summer, the exact date is the 13th if that matters. What Operating System are you using: Windows 7
Summary of issue: Slime hutches all share the same water. Expected Behavior: Each slime hutch should have its own water, being filled and emptied independently. Actual Behavior: Filling a slime hutch's water troughs will fill water troughs in all slime hutches you've built. When checking for slime balls in the morning, only the first slime hutch I've built has produced them, yet none of the hutches have water in them. Steps for Reproduction: Build more than one slime hutch, fill the water troughs in one hutch, check that they're also filled in all the others. Additionally, check the next day that only one slime hutch has produced slime balls. What Operating System are you using: Windows 7.
This has been going on the entire time I've been playing tbh. I thought it was the way the game worked...x3
Summary of Issue: Game crashing when sleeping, doesn't save Expected Behavior: Should save, continue to next day, not crash Actual Behavior: Game crashes, does not go on to next day Steps for reproduction: My game is currently updated with the new patch, and this is still occurring. It is Winter 11th, Year 3, a day when Sam comes to do his 8 heart event. Not sure if that is the issue or not. Even when I get up and go straight back to bed without the Sam cutscene in the morning, it still crashes. What Operating system: OS X Yosemite. 10.10.5 Thank you ConcernedApe! love your game and so far the beta is great, wish I could play more but I can't until the crash is fixed.
Ape, Steam Overlay Crash issue should be marked (Fixed). I am able to Shift+Tab in and out of the Steam Overlay without crashing in the new build. - If you fixed and forgot to mark, great. If not intentionally fixed... ... great? Tested on W10 x64 & W7 x64.
Summary of Issue: Crystalarium quits producing jewels when it's moved. Actually, I'm not sure whether this is a bug or intended. I was surprised that I was able to move it as the other machines have to be empty before they can be moved. Expected Behavior: That it might keep working. Actual Behavior: That it stops working. Operating System: Windows 10 I just want to mention some things that are going fine for me. I brought up an old save, where my farmer was close to completing the Community Center. She's had the shed built -- no problem. Void eggs make mayonnaise okay. I couldn't figure out what the paved space with a couple of red mushrooms in pots was for until Elliott (my farmer's spouse) went there to read, so I guess that's his new outside area.
Summary of issue: Crash to desktop upon checking the heart level of an animal in a coop Expected behavior: Display number of hearts and happiness level Actual behavior: Crash To Desktop OS: Linux Mint 17 Furthermore, this did not happen when animal was at 0 hearts, so I suspect this happened once the animal hit 1/2 heart.
I have a small issue, but unfortunately I didn't make a screenshot because I was too fast. Summary of issue: Weeds are spawning where they shouldn't. Expected behavior: Weed shouldn't spawn i.e. on water. Actual behavior: A weed spawned on the water near the south entrance of the farm (Riverland Farm). Steps to reproduce: Start a game on a Riverland farm and check the south bodies of water (since the spawning of weeds might be randomized, the reproduction might take a bit). Operating System: Windows 10
*It's a bit of an update to an earlier bug I posted Summary of issue: Game crashes when it tries to bring up animal info/naming screen when clicking on animal Expected Behavior: Bring up info screen; not crash Actual Behavior: Game crashes when it tries to bring up animal info screen when clicking on animal Steps for Reproduction: Try to bring up animal information after doing all the chores by clicking What Operating System are you using: Windows 10 Anniversary
Cleaner (Fixed) Tooltip for the bottom two new farms can be covered by the "Back" button on the Character creation menu. (Fixed) The initial introduction dialogue from villagers comes after their usual dialogue. (Fixed) Opening the steam overlay crashes the game. (Fixed) Invisible wall on pier at beach. (Fixed) You can exit out of the "move buildings" screen while a building is still being moved, causing the building to disappear. Train sometimes abruptly disappears from the tracks. (Fixed) Hill-top farm starting furniture -- duplicate rug. (Fixed) Hill-top farm invisible barrier tile on south-east bridge. (Fixed) The fridge menu erroneously gives the option to choose its color. (Fixed) Saloon music doesn't resume after playing Prairie King. (Fixed) Crash on sleep after visiting the Mutant Bug Lair. (Fixed) Picking up item from ground (Eggs, crystals, etc.) always yields golden quality item with Botanist perk chosen. Issues with introduction Quest (Can't reproduce) Shaders only apply to the left half of the window (OS X) (Fixed) Coffee Beans & seed maker unintentional "exploit". (Fixed) Glazed Yam recipe can't be read. Shane is "working" even though he's not. (Fixed) Prairie King says to "Press Button to start a more difficult journey", but only the space bar works. (Fixed) By using the scythe tool or your sword on the casks on your cellar, they are destroyed and don't drop anything. (Fixed) Using any tool but the pickaxe on the geode stones crashes game. Special font characters aren't displaying correctly (Linux). (Fixed) Spouse outdoor areas are still there after divorce. (Fixed) Shane and Emily still sending mail after marriage. (Fixed) Game crash if loading on day that spouse tries to feed animals. (Fixed) Trees and weeds spawning in bad spots on new farms. (Fixed) Return Scepter issues. (Fixed) Can place chests on stairs leading to cellar, allowing you to get stuck. (Fixed) Harvey's outdoor marriage behavior animation messed up. (Band-Aid Fix) Sometimes can't get through door in Shane's 4-heart event. Man, this amount of work must be daunting. x.x
The same happened to me with Shane, unexpectedly (I gave Emily bouquet, so I had no idea whether Emily's 10 heart is occur without giving one.)