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Pretty much as the title suggests. I am trying to create a weapon that creates a field that runs a script. This script should change the velocty...
So i'm trying to make projectiles use frackin universe's elements but im getting the typeName error upon them exploding: [SPOILER]
Recently I tried to code our spirit bows. The effect I want to achieve is to have multiple shots fired once the bow is released instead of split...
Hi everyone! I need help with something. I wanna be able to say the current time. I'm trying to spawn an invisible projectlie that will act as a...
Right now I'm making a Jötunn mod (it's a guided fusion rifle from destiny 2) and I'm pretty much done except for one thing : I'm trying to...
Alright folks, get your challenge hats on! Here it is; /admin /spawnitem snowball 1 '{}' The challenge is simple; complete the '{}' field with...
The title says it all... Instead of fiddling with the gunfire lua, I'm using an invisibleprojectile that spawns 4 bullets at specific angles to...
A while back i created the Gravity Lance form Desteny 2 in Starbound and with the recent changes to the weapon i would like to rework mine as...
So, I'm trying to make a weapon with projectiles that bounce around the terrain and pierce enemies on hit. However, they currently have an...
Recently I played a lot of Overwatch in which my favorite Hero is Anna. I really love her Gun which has different effects on allies and enemies...
This question came up in the Discord, and we realised that none of the people around knew the answer. Obviously projectile.getParameter is only...
Hello! I am a big fun of old broadswords that can spawn projectiles on swing. So I was editing my broadswords when I suddenly thought: if we have...
fixed
Normally, we'd use this to make something appears after a projectile dies out: "actionOnReap" : [ { "action" : "projectile",...
My idea is to have a throwable item (in this case, a kunai) to spawn multiple projectiles similar to a shotgun. My question is if this can be done...
I'd like to know if it is possible to make a statuseffect that works like poison and is stackable? By stackable i mean like, when it is applied...
I want to readd Star Cleaver and other beta projectile-spawning weapons to the game. How can I spawn projectiles when attacking? Is that still...
So I'm modifying the meleecombo.lua to on the third swing (thrust) to spawn a shockwave that follows the ground, I tried to adapt the original...
I'm trying to use an image processing directive on a projectile to change its hue. The projectile works fine without the processing directive,...
I've been trying to figure out how to shake the screen with a projectile - been trying to made some kind of earth shattering weapon. I've taken a...