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Right now, crops are objectively way, way more profitable than animals. * This reddit thread sums it up nicely. Some excerpts from the thread:...
......That's what she said.... :pfff: ANYWAYS, Although there very very few mechanics of this game that get on my nerves, there is one beyond all...
With the advent of 1.0 and the complete storyline and story quest, i think is prudent to start thinking about the future of the game so we can...
I mean, you walk into a Apex town, and you just turn off a machine with guards around it and now you can take anything without consequence? That...
More Crops Mod + Even More Crops Mod: ****************************************************** More Crops Mod Features: -Violets -Carrots...
Just a minor update to the last 1.5 Hunger & Thirst mod. I've changed it around so that the player can survive ~3 hours without food and ~2 hours...
We had a thread where we were talking about the backpacks and how they gonna be the new protections from environment. However what I never liked...
I have been enjoying Starbound for quite some time now and the last major update had some fun and interesting features. Although I am unaware of...
Today's dev-update's mention of Survival mechanics returning got me wondering, what do you want to see in survival (beyond the obvious hunger and...
I love playing this game, but im a console player at heart, and the keyboard is difficult for me to use to play games, id love it if someone was...
Hello, people =) I've been taking a look at many threads in the forums and I'll try to both summarize some of the keypoints players would like to...