Separate names with a comma.
I've been playing around with the crew for a while, and I've noticed a few problems with the crew, how they interact with monsters, and how they...
Origins: The Cyndroids were built by the Keepers as a servant race. One of the things that they had to assist them in was monitoring the...
That's my first post in this forum, and my first mod as well. :3 This mod will change your usual human AI sprites to an anime girl. That's all it...
Written by Chris Wilson Our first attempt at the AI for the game was just over a year ago now. In the original design, everything was driven by...
Originally posted: August 31 2016, by Chris Wilson (Designer) We’ve been focusing back on full-time development following Develop and Radius, as...
Originally posted: May 23 2016, by Chris Wilson (Designer): Creating a workable perception system for a 2D game in Unreal has proved a much...
Originally posted: April 23 2016, by Chris Wilson (Designer): I finally managed to spend a bit of time working on the AI today. I had to make...
Originally Posted: April 11 2016, by Chris Wilson (Designer): My next job is to get cracking on the AI for the game. It’s no secret that we’re...