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As a moderately related sidenote, since this thread is one of the few regarding the game's actual programming, I have a question. To all you more...
What, no. PC has never been about any specific control method. It's about customization, moddability and the ability to play the way you want to....
Figured it was about size, but I was actually surprised when a huge planet seemed to have a lower gravity than a much smaller one in the same...
Maybe something like the life support units having different tiers or something similar. The better the life support is, the higher air pressure...
I don't think the question is as much whether they h, but whether they h or H. Anyways, I like the idea.
Pressing tilde (~) also selects L/R slots, that's what I got used to in Starbound. I didn't actually know about X in the beginning, but since I...
I do feel like the timer is too short to be useful in a lot of cases, and a longer timer would be annoying. I quite liked Terraria's way of...
That's not to say it wouldn't be possible to find this kind of a planet in the final version ;) They are planning to keep on adding variety to...
Wow, I never knew about X or Z. I did notice, however, that whichever slot you have selected, the tilde key ("~", the key to the left of "1" on...
Hmm, I felt like the painty feel was more due to the lack of feedback in the current version. As in, block placing doesn't make the "chunk chunk"...
This just in, Starbound gets unnecessary true random worlds! Network connections set up between client and Chucklefish Laboratories, allows...
This is all mighty subjective, as it should be. I myself have no problem with other people doing things their way, as I manage to get the...
A little sidenote about this bit. Many people have posted similar comments about how they hope the game will be updated. I just don't see how that...
And then you find an oasis and everyone rips their clothes off and dives into the pool of water? :D
I second this. Thought of the exact same thing when trekking through the dry deserts.
Why not just make the player invulnerable for an amount of time after spawning? Or invulnerable when spawning in contact with dangerous blocks...
Well, to get started you search this forum for handy threads on that topic, like this one: The Starbound Music Guide, instead of making a new...
[IMG] I'm not very far compared to most people in this thread :D Tried to go for a contrasty half-trashed cargo ship look.
Keep in mind that the game isn't out yet, so strictly speaking we as open beta testers don't really have to be enjoying it much yet anyways....
In my opinion that's a bit like asking why people play any other games than the first game of any genre. Because they want variety and upgrades,...