A mod dedicated to everything that is Doom. Give a review if you like the mod. Thanks and enjoy.
Notice: This mod is put on hold for I don't know how long... The Doom IP isn't going as planned for how it fits and works in Starbound. There isn't enough in the Doom canon universe to make for a whole experience throughout the game and not a lot of inspiration is coming by right now with this IP. I have started on a new mod entirely and I plan on taking what I've learned in this mod to that one. The mod I am working on is a Fallout mod and has infinitely more for me to work with for the type of mod I want to make in Starbound. The weapons may not be "functional" in this mod but hopefully people get some enjoyment from the armor here in the armor only version of this mod.
~ Added Doom 3 Chaingun, Rocket Launcher, Plasma Rifle, and Super Shotgun
~ Replaced the vanilla sound effects for "running out of energy" and "human player hurt"
~ Tweaked with the Gfx of a couple of weapons
~ v2.9.1 includes the "Welcome to Hell" folder containing the full mod, as well as a new folder called "DoomArmorOnly" which includes only the armor from this mod. This is an update for those who want to play multiplayer without any unbalanced items in it.
~ Added the Doom 3 Pistol and Shotgun
~ Added UAC Station crafting bench (craftable via default hand crafting menu)
~ Separated all items into two categories. Doom1/2 category and Doom3 category. All items from those games are craftable in different crafting benches. UAC Station crafts Doom1/2 items and UAC Station crafts Doom3 items.
~ Added the Doom 3 Marine Armor and Backpack
~ Added Doom 3 Marine Armor Glove Variant and No Helmet Bloodless
~ Fixed some notable issues in graphic images
~ Changed all crafting recipes to insta-craft
~ Added the Mega Armor
~ Added a Black Glove and Black Boot variant to the Basic Armor
~ Fixed a graphics error on the Basic Pants and Commander Pants
~ Fist is no longer a Spiked Knuckle. Has been updated to just a fist/punching. The number of punches for a combo has been increased as well for balance. Icon for the weapon has also been changed.
~ Added Face Blood Item
~ Added Torn Armor and Black Torn Armor (The Armor you see on the doom title screen with tears and blood)
~ Updated some Icons
~ Adjusted weapon stats. Added accuracy to multiple weapons. Decreased BFG cooldown time.
~ Added Red Commander Armor and Backpack.
~ Adjusted Item Names.
~ Added the Doom 3 Machine Gun
~ Added the Fist/Spiked Knuckles Weapon
~ Tweaked the tooltip descriptions.
~ Added BFG and Pistol. (Note: BFG has a 20 second cooldown/firerate delay.)
~ Adjusted some of the weapons stats.
~ Renamed all weapons in game names.
~ Added Chainsaw, Chaingun, and Rocket Launcher.
~ The Gfx for the UAC Terminal has been updated to a hellish Doom 3 look.
~ The Shotgun and Super Shotgun has had their Gfx updated.
~ Custom Sound Effects has been added to all weapons.
~ Stats of All weapons have been adjusted.
~ Tooltips for Weapons now show up.
~ All Weapons now have an Alt Fire
~ Muzzle Fire Gfx has been updated on a lot of weapons
~ Added Shotgun, Super Shotgun, and Plasma Rifle with Alt Fire
~ Added UAC Terminal which is a crafting bench for all the items in this mod (Craftable via the default crafting menu)
~ Fixed the default blueprint for the Marine Tan Helmet
~ Added back in the Tan Helmet as a separate item in the Spinning Wheel
~ Changed the crafting station from Anvil to Spinning Wheel.
~ Armor no longer gives any stat bonuses, is worth 0 pixels, and costs nothing to make.
~ Recipe for the armor is automatically given once you get in game.
~ Note: With the Insta-Crafting Mod, you will have to press the craft button at the spinning wheel twice to craft the armor.
~ Changed the helmet color from tan/brown to grey to better blend with the overall visuals of the armor.
~ Added the grey shoulder pads from the in game design of Doom 1. Felt it gave a bit more detail in the overall design.
~ Removed the black outlines and blended the color in better.
~ Sprites trimmed to cut down on excess lines.
~ Glove color changed to match the in game color.
~ Brown Belt added.
~ Helmet changed entirely to match the dark color of the armor as well as to show the player face.
~ Chest armor has been cut up as the in game armor does not cover the abdominal region. A green undershirt has been added in its place.
~ Code has been updated so the armor items have a proper category, prices, and tiers.
~ Added the Doom backpack.
If you find any bugs/problems then feel free to report them to me.
Extract the rar file and place the DoomArmor folder in "C:\Program Files (x86)\Steam\steamapps\common\Starbound\mods" or where ever your Starbound/mods folder is located. Start up the game and welcome to hell. The armor will be craftable at the UAC Terminal crafting bench.
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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Welcome To Hell V2.9.2
Adds the Marine Armors, Backpacks, Weapons, and More from Doom