Wasteland Biome Mod
NOTICE: This mod is not longer being updated for the foreseeable future; simply don't have the time to balance other pursuits/work and this. Might revisit it when SB officially launches.
-The Wasteland planet type will be added to your universe generation in all sectors and most planets (planets orbiting too far from suns won't be wasteland planets). The basic Wasteland biome includes a new weather system (ash storms) and new parallax artwork. Additionally, I threw in some new tiles with the "Brittle" prefix (i.e. Brittle Metal, Brittle Junk). These tiles look the same as some of the existing "Rusty" tiles but are easier to mine through, making the planet less of a pain for low-tech tools.
-Minibiomes! In addition to dunes of ash and old junk, Wasteland planets include dead forests and ruined, withered buildings dotting the landscape.
-New Cosmetic Items! You'll notice some old wreckage strewn about Wasteland planets; old consoles and rusted metal signs, etc. These can be picked up and placed on your ship (or anywhere you wish).
-New Sound Effects! The wasteland biome and the ash storm weather system each have their own new SFX loops. The music is from vanilla Starbound but is a mure curated list of tracks that fit the Wasteland's harsh landscape.
-I'd like to add more cosmetic objects and eventually equipment for your character, all themed to fit this biome.
-More buildings and sub-biomes to discover on the planet's surface will be added in future updates to the mod.
-Unpack the archive and move the "wasteland" folder into your Mods folder in your root Starbound directory. Final file path should be Starbound/Mods/wasteland/
-That's it! Everything is contained in the wasteland root folder; if you wish to uninstall it at any time, simply delete that folder (or go into the wasteland folder and rename wasteland.modinfo if you want to "uninstall" the mod without deleting it)
Q: Do I need to make a new character to see the mod?
A: No, my testing so far has shown that you do not need a new character for the universe map to start showing Wasteland planets. However, any planets your existing character visited before installing the mod will be unaffected, even if the universe map now says they are Wasteland planets. So there's some wonkiness between the universe map and actual planet surfaces for existing characters. (If anyone knows more about planet gen in this regard, feel free to share your knowledge!)
Q: Will this mod work with this other mod that adds biomes/planet types (i.e. Toxic Planets Mod)?
A: No. Unfortunately, the code to allow for merging of .config files doesn't work well for the stuff these mods change, so this mod and all the other biome mods I've seen all overwrite celestial.config and/or planetgen.config. If you have one of those other mods installed and want this one as well, you'll have to merge the files manually. See the "How To Merge" section of the readme (at the bottom).
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- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Outdated Wasteland Planets Mod (DISCONTINUED) 1.2
Adds desolate, ruined wasteland planets to all sectors, including new art and sfx!