1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Voided: Expansion Mod (WIP) 0.3.0

Extended Story, rethought from the ground up

  1. Release 0.2.0: The Voltage Update

    Lunar Eye Gaming
    Additions:
    • Voltage planet type
      • Voltage (normal and rusty variants)
      • Copper Desert
      • Oxidized Copper Desert
      • Electric Forest
      • Voltage Spikes
      • Rusted Voltage Spikes
      • Charged Hills
      • Oxidized Charged Hills
      • Shallow Electrified Caves (normal, ruins, traps)
      • Electrified Caves (normal, traps)
      • Deep Electrified Caves
      • Electrified Core
    • Weapons
      • Electric Edge
      • Electric Executioner
      • Lightning Gun
      • Nail Gun
      • Tesla Rifle
      • The Minefield
      • Tesla Grenade
    • Monsters
      • Ampere Charger
      • Ball Lightning
      • Batterjaw
      • Bulbhead
      • Electric Elemental
      • Rusted Ampere Charger
      • Rusted Bulbhead
      • Voltspitter
      • War Drone
    • Items
      • Bulbhead Flight Organ
      • Charged Gemstone Piece
      • Drone Gun Piece
      • Insulating Sap
      • Lightning Bean
      • Voltite Ore
      • Voltite Plate
    • Tiles
      • Copper Rock
      • Copper Sand
      • Deep Copper Rock
      • Iron Rock
      • Oxidized Copper Rock
      • Oxidized Copper Sand
      • Rubber Block
      • Rusted Iron Rock
      • Sloped Rubber Block
      • Solid Electricity
    • Added the Extradimensional star type
    • Added Liquid Electricity
    • Added the Voltite Set
    • Added the Ancient Furnace
    Changes:
    • Removed the ion element. The Handheld Ion Cannon now uses the electric element.
    • Adjusted the quantities of ingredients for Ancient weapons
    • Ancient weapons now require Ancient Essence to craft
    • Changed the stats of Ancient weapons
    • Polished up some sprites related to the Prison fight
    • Shielded enemies in the Ancient Stronghold now pulsate
    • Slightly widened the Ancient Fabricator UI (to make room for a new tooltip kind)
    • Made the core explosion attack slightly harder to dodge
    • Added FutaraDragon Fullbright support for Ancient Armor
    Fixes:
    • Fixed the ancient set bonus causing extreme lag near the horizontal edges of a world while a monster or NPC is nearby.
    • Fixed Stronghold Watchers causing Lua errors when the player dies just as they are winding up
    • Fixed the Prison not resetting properly when the player dies during attack 6
Return to update list...