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Uros IV (RAM's version) 3.7

A ship that's a small, domed world.

Tags:
  1. v3.7

    greenRAM
    Let's try uploading this version again.
  2. v3.7 Some improvements and fixes!

    greenRAM
    This update brings a few changes, though the overall design is basically the same. I found through more thorough testing that there's a height limit, so I lowered the height on the T-7 and T-8 ships to reflect that. While I was at it, I added a few more interesting things to discover, I tweaked a few things to my liking and I made the initial ship area a bit more snug by adding wood around it.
  3. V3.6

    greenRAM
    Changed some of the more ugly rain plants. They still could probably use some work. Made it so the rain plants now turn off their lights in addition to their rain when wired up and deactivated.

    I also added an Avikan ship replacer for the Elithian Races Mod. It's very basic, but I tried to keep with the style I picture for them.
    IAMNIGHTLIGHTS likes this.
  4. v3.5 - FU compatability

    greenRAM
    A quick update for compatibility with FU's new ship upgrade system. Don't worry, this version will still work even if you don't use FU. The only thing it changes is that it reloads all of the meterial and objects when the ship is initially fixed.
  5. v3.5 fix

    greenRAM
    Bug fixes! Many of the treasure pool references were wrong. Got it fixed!
  6. V.3.5 Avikan racial ship replacer!

    greenRAM
    Added an addon for Aegonian's Elithian Races Mod to replace the Avikan ship with this one.
  7. Hylotl ship fix

    greenRAM
    There was an error in the Hylotl ship. Looks like there was a missing quotation mark causing problems. Fixed.
  8. 3.4

    greenRAM
    I put it the ship mods back into a pak format for ease of use. I also fixed a small bug where the wild rainmaker plants were dropping only the human rain makers when smashed. Now, they'll drop their correct rainmaker objects.
  9. v3.3

    greenRAM
    In this version I mostly worked out problem areas in the mod. The design is basically the same as the previous version, but simpler with less rain and more light sources in the form of wild rain maker plants. These plants are destructible and harvestable and will drop rain makers. Also, I made both the rain makers and their wild plants unique for each race. I also fixed the Floran ship by replacing the now defunct hive block. Thanks to TAImatem for that bug report!

    I really appreciate all...
  10. v3.3 More fixes and details

    greenRAM
    I cleaned up the small base ship a little. I didn't like how I implemented the artificial weather, so I redid it a little. I liked how the "rain trees" looked, so I went in and made more of them while removing a lot of the previously placed weather objects. I made a lot of small changes as well to make everything look worth exploring. There's still one flat desert stretch that I decided to leave alone.