yay im back!
(skipping sea of green update, since its included >.> )
so.... lots in this update! i would call the mod 90+% complete.
.. just some gfx+snd and their supporting code left
- 3 main modes, Boat, Submarine, Flying Machine (aka Whale)
Boat Mode: (default mode on spawn)
fix - rocking action in wind while floating
add - LMB honks horn (random tone)
add - better sinking effects (affects sub + flyer modes also)
fix - facing direction rotation angles
change - damaged movement parameter defaults
Sub Mode: (JUMP to toggle activation)
fix - ballast blow - press Jump while submerged to quickly rise to surface (Jump again to cancel) - speed of rising affected by damage
add - LMB fires a "homing exploding cigar" (also cancels a "ballast blow")
Whale Mode: (RMB to toggle activation) [NOTE! needs gfx/snds still]
add - 'passive' - Jump to toggle, honk horn instead of firing cigar
add - fire homing cigar with LMB when not passive ^
kind of doesn't seem like a lot, but as usual i can never remember what all is changed heh
Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.Dismiss Notice
Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
The Yellow Submarine WIP 6.1
Sky of blue and sea of green. A five person flying submarine.