yay im back!
(skipping sea of green update, since its included >.> )
so.... lots in this update! i would call the mod 90+% complete.
.. just some gfx+snd and their supporting code left
- 3 main modes, Boat, Submarine, Flying Machine (aka Whale)
Boat Mode: (default mode on spawn)
fix - rocking action in wind while floating
add - LMB honks horn (random tone)
add - better sinking effects (affects sub + flyer modes also)
fix - facing direction rotation angles
change - damaged movement parameter defaults
Sub Mode: (JUMP to toggle activation)
fix - ballast blow - press Jump while submerged to quickly rise to surface (Jump again to cancel) - speed of rising affected by damage
add - LMB fires a "homing exploding cigar" (also cancels a "ballast blow")
Whale Mode: (RMB to toggle activation) [NOTE! needs gfx/snds still]
add - 'passive' - Jump to toggle, honk horn instead of firing cigar
add - fire homing cigar with LMB when not passive ^
kind of doesn't seem like a lot, but as usual i can never remember what all is changed heh
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The Yellow Submarine WIP 6.1
Sky of blue and sea of green. A five person flying submarine.