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TF2 Weapons Mod 1.6.4-Fix2

Team Fortress Weapons

  1. New stuffs and mechanic reworks

    Random_NPC1996
    Tested with Frackin's Universe mod, doesn't seem to crash on load, if it does then that means something else might be messing with it, though I am not actively integrating this into FU, maybe sometime later on.

    Here be a list/log when I was working on this version, have a look:
    <1.6.1>
    - Changes and Fixes:
    > Fixed Stock Sticky Bomb Launcher graphic size
    > Fixed Scorch Shot graphic size
    > All weapons JSON activeitem are all set to level of 4
    > Recipe Learn System rework, all items no longer needs learning
    > Shortdesc and description change for newly added weapons
    > Blutsauger and Black Box has safely integrated with the
    new mechanic system, using health feedback mechanics.
    Old and unused projectiles and status effects are now
    all safely removed.
    > Fixed Black Boxes' splash damage not healing player issue
    (With the new mechanic, unavoidable)
    > Bonk! Atomic Punch now stacks up to 10.
    > All weapons now worth 0 pixels on sale...
    > Re-assigned color tokens, remade craft station "all" section filter icon
    - Tweaks:
    > Buffs and Nerfs for everything, except snipers and consumables, mainly buffed, especially explosive weapons
    - Added stock weapons:
    > *Stock Sticky Bomb Launcher (Unobtainable, admin spawn only, the old version, code: tf2stockStickyOld)
    > BFG Sticky Bomb Launcher (Unobtainable, admin spawn only, the oversized version, code: BFGSticky)
    > Stock Butterfly Knife (Single-handed, backstabs deals extra damage)
    > Stock Wrench (Just a wrench, moderate dps and low firerate)
    > Stock Bonesaw
    - Added non-stock weapons:
    > Eureka Effect (Low firerate, teleportation)
    > Southern Hospitality (Bleeding Effect on hit, fire-vulnerability on wield)
    > Uber Saw (50% for x2 damage)
    > Ambassador (Crits on headshot, slower firerate)
    > Widowmaker (Energy Feedback on shot for extended clip or even refunded energy if multiple target hit)
    - Custom sound added:
    > Engineer Wrench Swing
    > Knife Sound
    > Ambassador
    > Widowmaker Shots
    - Items Tested and Balanced:
    > Stock Butterfly Knife
    > Stock Wrench
    > Eureka Effect
    > Southern Hospitality
    > Stock Bonesaw
    > Ubersaw
    > Widowmaker
    - Recipes added:
    > Stock Wrench (Uncommon)
    > Stock Bonesaw (Uncommon)
    > Ambassador (Rare)
    > Stock Butterfly Knife (Rare)
    > Southern Hospitality (Rare)
    > Eureka Effect (Legendary)
    > Ubersaw (Legendary)
    > Widowmaker (Rare)
    - New Mechanics:
    > Energy Feedback
    > Health Feedback
    - Removed:
    > Previous "Life Steal" Mechanics
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