This is a small edit. It looks like the spike sphere has problems do to its increased speed. It looks like a fix would require figuring out how the lua coding fails when going faster and how to fix it. That's a little over my head. If anyone can manage to figure out a solution to this I'd be very grateful. In the meantime, I don't want to remove it completely, so instead I increased it's speed a little more and made sure everyone wanting to use that tech knows that's it's experimental and subject to bugs.
Sorry about that. I hope this can be figured out eventually.
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Techs 2.0 1.56 fix
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