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Outdated Tech Bypass - Learn the secrets of all known Tech 1.3

This mod allows you to learn every Tech in the game, at a price of course.

  1. Xuhybrid
    Tech Bypass - Learn the secrets of all known Tech

    This mod allows you to learn every Tech in the game, at a price of course. For balance purposes
    you can only craft the unlock after you've reached Sector X and earned the Robotic Crafting Table.
    This falls in line with the other upgrade called Durasteel Tech Upgrade which is temporary. There
    are a few reasons why i've done this because it allows you to try out all of the Techs, but only
    after you've reached the content wall that is Sector X (tier 4) which is incomplete at this time.

    The latest version supports Tabula Rasa and the latest modding file structure.



    Tech Controls (12 total)
    Targeted Blink      - F
    Rocket Jump         - Up + Jump
    Random Blink        - F
    Morphball           - F
    Gravity Bubble      - Double Jump
    Human Mech          - F
    Gravity Neutraliser - Double Jump
    Pulse Jump          - Double Jump
    Energy Dash         - Double Left or Double Right
    Camera Man Boost    - Up + Jump
    Butterfly Boost     - Jump + (Any Direction + Jump)
    Bubble Boost        - Jump + (Any Direction + Jump)

    Simply extract this zip archive into your /Starbounds/mods folder and you are ready to go. The modding
    scene and functionality is constantly shifting and is definitely unfinished, so installing multiple mods
    with changes to the player.config is going to be difficult for me to support.

    - Tabula Rasa -

    A solution which i have chosen to support, is a pretty handy new crafting table called the Tabula Rasa.
    It allows you to cook a torch in a campfire to make a new crafting table. This table does not require you
    to know any blueprints so all of the items i have added will show up for you. The legacy crafting options
    are still in place, so once you pick up the items from the Tabula Rasa, you will learn the blueprints.

    If Tabula Rasa is not up to date yet, you can add a .modinfo file for it and put it into the mods folder
    with absolutely no problems. There's details on the forums if you need them.


    The player.config file is optional, and i highly recommend you to use the Tabula Rasa. However, if you need
    to install multiple mods manually, you can add the following line to your /Starbound/assets/player.config
    inside your tier1 defaultBlueprints list.

    { "item" : "techbypass" },

    If you are using the Tabula Rasa, feel free to delete the player.config i have provided.


    Make sure you properly uninstall any files added by older installations of this mod. Due to the new modding
    structure, we can all put our files in one unified directory. If you try to launch the game with duplicate
    items of the same name, the loading screen will crash and will never stop loading. Be sure to check your
    starbound.log to debug any problems you encounter.

    Updates / License

    I have no plans to update this mod so if it falls out of date, you are welcome to take
    this mod and use it for your own purposes. You are free to include it in any mod packs.

    You must credit me for all the files you use.

    Good luck,


    1. example.png
    2. example2.png
    Biodude and zortbg like this.