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Supper's Monster Additions 2018-11-19b

Many improvements to rando-monsters, including different stats and behaviors.

  1. wrong mod sorry

    SentientSupper
    wrong mod
    artguk likes this.
  2. bufgix update

    SentientSupper
    bugfixes
  3. An update

    SentientSupper
    Changes:
    • Many new special attacks and some miscellaneous changes to preexisting ones. There are now 180 ranged attacks and 176 special attacks with 95 variants.
    • Followers now have health bars.
    • Pets scale better with player level.
    • Monster damage scaling reduced. Difficulty is still roughly the same since monster touch damage repeat timeout was also reduced.
    • Balance changes.
  4. There will be no more updates for a while

    SentientSupper
    Changes:
    • Planets now have varying amounts of monsters.
    • Some monsters are either Diurnal or Nocturnal.
    • Increased number of monsters per planet.
    artguk likes this.
  5. parasprite fix

    SentientSupper
    parasprite fix
  6. bossfix

    SentientSupper
    Fixed bosses
  7. FU compatibility patch

    SentientSupper
    Read title
  8. Largesize

    SentientSupper
    This update changes quite a lot of things. Do not expect monsters from previous versions to fully work with this version.

    Long List Of Things:
    • Monsters are now randomized differently. Monsters spawned from npcs or dungeons will now be randomized as well. However, due to a bug, dungeon rando-monsters have exaggerated stats, do not panic if one seemingly takes no damage from a particular element.
    • Randomized monster names...
  9. 2017-12-7

    SentientSupper
    Changes:
    • Improved knockback for special attacks that pull the player towards monsters.
    • More special attacks.
  10. 2017-11-26

    SentientSupper
    Changes:
    • Fixed ground monsters getting stuck on ledges.
    • Added 2 more special attacks.
    • Monsters with spider legs can now climb walls.
    xxlegacy251xx, bk3k and xaliber like this.