Changes:
- Slightly increased windup times of some monster attacks.
- Enlarged hitboxes for generated minibosses.
- Tooltip for capture pods fits better for players with small screens. (credit to Xaliber)
- Normalized melee combo damage.
- Mission bosses are immune to percentage-based damage.
- Explosions of explosive melee weapons deal less damage.
- Some melee special attacks now apply elemental status effects.
- Larger variety of special attacks for some rare generated gun types.
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Supper's Combat Overhaul 2021-3-29
Gear, enemy and combat improvements