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Outdated StarTrekBound 1.2 EK

Star Trek weapons, tools, ship parts and much more...

  1. zeeHtaa
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    StarTrekBound is a collection of Weapons, Items, Objects from the Star Trek universe.
    It enables you to replicate various items, such as Phasers, Bat'leths or Hyposprays.

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    OBJECTs

    Replicator
    - Used to craft small items such as weapons, foods and armors

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    Industrial Replicator
    - Used to create larger wired machines and blocks.

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    Replicator Interface
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    Sonic Shower
    - Those away missions get you diiiirrrty !

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    Decorative Doors
    - I wonder if someones inside ?

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    WEAPONs

    Starfleet
    Hand Phaser
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    Phaser Rifle
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    Klingon
    D'k tagh
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    Mek'leth
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    Bat'leth
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    Vulcan
    Lirpa
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    Ritual Lirpa
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    WIRED

    Console Buttons
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    Small Door
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    Large Door
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    Wall Light
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    Alert Light
    - Uses ther inputs to toggle different states.
    See the picture for which input toggles which state.
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    Warp Core
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    CONSUMABLEs

    Hypospray's
    Healing, Boosting and Experimental
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    Food
    Tube Grubs, Jumja stick, Hasperat soufflé, Gagh
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    Drinks
    Kanar, Bloodwine, Earl Grey Tea, Raktajino, Romulan Ale
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    MATERIALs

    Blocks
    Horizontal Bulkhead, Vertical Bulkhead, Vertical Beam, Wallplate
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    Example of a hallway
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    NPCs

    Tribble Cage
    Releases a tribble on use
    I do not take any responsibility for any unforseen consequences !
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    The mod is currently heavily in development, and there is a good chance theres a few bugs in it.
    If you find one, please have a read further down in the support section, about how to report them so i can fix them.

    UPCOMING FEATURES
    • Actual replication/crafting costs, not just pixels (currently i am thinking Replicator rations - not sure yet)
    • More stims, foods and drinks incl. some of the starbound foods
    • Tiered replicators / Crafting stations
    • Clothes/Uniforms
    • Various tools e.g. Tricorders, Drills etc.
    • I have more things planned, but wish not to reveal them quite yet...

    CURRENT ISSUES
    • Everything is currently available for 1 pixel - this will change soonish !
    • Angle of food/drinks is not always correct, nothing much can be done about it atm. it's a internal limitation.
    • Light emitters get somtimes placed in the wrong position, causing light to appear from a wrong position.
    • The GUI of the Industrial Replicator needs to be changed to better represent the items available.
    • The new blocks don't have the proper z-index, currently there is nothing much i can do about it since there is no way of controlling it easily.

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    If you should have a previous version of this mod installed, make sure to delete it first !

    To install the mod, simply unpack the StarTrekBound folder from the .zip file into your starbound\mod folder.

    If you are not sure where to find your starbound folder, follow this quick guide:
    - Go to your Steam library and right click on Starbound
    - Click properties in the drop-down menu
    - A window should open up, click the local files tab
    - Click the "Browse local files" button, and a window with your starbound folder should open up

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    If you have issues, suggestions etc. please add them to the forum/disscussion thread, instead of leaving a review !

    In case you still prefer leaving a review to report an issue or make a suggestion be aware that there can only be one reply to a review,
    so it's best to put issues and suggestions on the forum thread.
    Also leaving a bad review will affect the mods overall rating until you re-review the mod.

    When reporting a problem, please provide what version of the mod/starbound you are using, what mods you have installed and
    the context to what caused the crash and provide the full Starbound log.
    You can find the log file here: \Steam\steamapps\common\Starbound\starbound.log

    Since the log can be rather large, it is recommended to make use of a site such as pastebin.com to share it.

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    If you feel like supporting my work with a beer or coffee, feel free to use the donate button below.
    It is NOT required to use/get access to my mod, it's just a way for you to show appreciation
    if words are not enough for you !


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    Mod Pack Permissions:
    You must get the author's consent before including this mod in a compilation.
    Mod Assets Permissions:
    Do not alter or redistribute the assets included in this mod.

Recent Reviews

  1. NuclearPotato
    NuclearPotato
    5/5,
    Version: 1.2 EK
    you

    need

    to

    update

    this

    mod
  2. jake5050
    jake5050
    5/5,
    Version: 1.2 EK
    I have always been a star trek fan so this mod is right up my ally. Great job. I would like to make a suggestion for adding to the mod, if possible it would be great to create a transporter like the one on star trek the next generation and substitute the current animated effects with one that resembles the transporter effects from STTG. Not sure it is possible but maybe you could pull it off. I myself am new to modding but would like to create a mod. Any pointers would be appreciated. Keep up the great work. : )
  3. Tim_Katarn
    Tim_Katarn
    5/5,
    Version: 1.2 EK
    This mod is incredible. I've used to to build several star trek ships and the developer is friendly and open to suggestions for future implementation. Highly recommended!
  4. Ladyevenstar
    Ladyevenstar
    5/5,
    Version: 1.2 EK
    Really nice :)
  5. Agent_M47
    Agent_M47
    5/5,
    Version: 1.2 EK
    Seriously:

    Every Star Trek fan who is playing StarBound on the whole wide world
    from now on not only loves Star Trek,
    but also

    YOU

    Thanks in the name of us all and keep up that fabulous work!!!
    This mod probably has the MOST POTENTIAL than any other mod thinking of all the vast possibilities...

    Little question if i may. How about taking axisting codes, for example from the mod "yourStarboundCrew" and remodelling the NPC's to Star Trek charakter?
    Or maybe MadTulips Ship mod and adding Federation Items?
    Ofcourse crediting the modders for their efforts! ; )
    I was just wondering since you definetely also have a normal life and can't code 24/7 : )

    Well again, THANKS for making Trekkies dreams come true!

    Oh... and
    Create a DONATE BUTTON!!! : )
    1. zeeHtaa
      Author's Response
      Thanks so much, i appreciate it <3

      I am using MadTulips ship mod already, and have plans for ship parts - nacelles, sensor pods etc. Just haven't had the time to implement them yet, but they will come eventually.

      Ship Crew mod, i've seen it but haven't tried it out yet - i probably should look into it. I do like the idea of having Starfleet Crew running around.
  6. troni
    troni
    5/5,
    Version: 1.2 EK
    ok now we need races, is there a program i could use for dummies to help you?
    1. zeeHtaa
      Author's Response
      Nope, nothing other then notepad...
  7. kaine_wolf
    kaine_wolf
    5/5,
    Version: 1.1
    Lot's of potential! One thought though, perhaps adding a crafted Anti-matter cell as a fuel source? So you'd also need to add an Industrial Replicator for the containment cell, then a Refinery specifically for the Anti-matter (possibly with varying qualities when using different substances?)... Just a thought, but seriously enjoying this mod!!!
    1. zeeHtaa
      Author's Response
      Yeah, i won't stay at 1 pixel pr. item for long. My goal for the next version, is to revamp the tier system/crafting costs.
  8. Asymetrikon
    Asymetrikon
    5/5,
    Version: 1.1
    Nice. This Mod has great potential.
  9. troni
    troni
    5/5,
    Version: 1.0
    yay i wish i could help you this was my first thought first time i saw this game a star trek mod woould be awsome, multiplay opens lots of posibiltys
  10. phatfinger5
    phatfinger5
    5/5,
    Version: 1.0
    I love the mod so far!!! You might want to make the replicator cost more. Also you could add different replicators, like ones that create resources, and specific ones for food, like in the star trek universe.
    1. zeeHtaa
      Author's Response
      I actually do have smth. like that planned, where there will be a proper tier system, to unlock more advanced replicators / functionality as one progresses...