1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Star Wars Community Mod 7.3

Star Wars Mod with Community Additions!

  1. Vehicle Update

    Added X-Wing, A-Wing, Millennium falcon, Naboo Starfighter, Bantha Mount and S.T.A.P.

    A lot of these still need tweaking for weapons, but I wanted to go ahead and get the update out, get some feedback on them.

    Changed Stormtrooper armor. Needs more work done too it.
  2. Fixes + additions

    Some of the armor wasn't showing on the Bazaar, fixed that.

    Added Kylo Ren's Armor to T6 tab.

    Added Crosshilt Lightsabers, you learn them the same time you learn the regular and doublebladed lightsabers.

    If you have already done the quest to get the lightsabers, and the new ones aren't showing, follow these steps.

    /spawnitem SWMyounglingcrosssaber-recipe

    As requested, added the option to "reroll" lightsabers. If you get a hilt/blade combo you do not like, you should be...
  3. Clean up

    Bazaar Terminal enabled.
    Arms Dealer enabled.

    Added different tiers for all melee/ranged weapons and moved them to the Arms Dealer, a placeable object/store.

    Moved all armors to the Bazaar Terminal.

    Both are crafted in the open hand menu, all armors and weapons now cost republic credits. Earn them by having Star Wars Mod tenants.
  4. Upload didn't work

    Sorry, for some reason the last upload didn't work correctly. Thank you to Asterio for pointing it out.

    This upload should fix the quest line.
  5. Ok Quest working

    Thanks to Asterio the quest is working, he fix part of my screwed up code. First two Jedi Quest should work now. First one gives you 2 lightsaber recipes. Single and Double bladed. crafting each tier unlocks next tier.

    Second quest maybe hard, need some feedback on it before I fine tune it
  6. Enable Lightsaber Recipes

    Enabled the Lightsaber and Doublebladed Lightsaber recipes. Crafting the first Tier will unlock then next tier. There is also racial Lightsabers for Wookies, Zabrak and Mawg's. They are under the Tier 6 tab.

    Sorry to all those who downloaded and couldn't use the quest to get the lightsaber recipe. I'll hopefully have it working by this weekend.
  7. hotfix for lightsaber quest

    Lightsaber quest was missing a prerequisite. Picking up a Kyber crystal should not activate the quest until AFTER you have been to the mining facility and completed that quest. Once your ship is repaired and your SAIL functional again, picking up a Kyber Crystal should start the quest.

    For those of you who don't want to re-download.

    Go in the mod folder and open up the quest folder. Then Story folder, then Jedi Folder. Open the jeditemple.questtemplate and add
    "prerequisites" : [...
  8. Lightsaber changes + Currency

    Ok, few changes here.

    Lightsaber recipes are no longer known from the start. After being able to use your SAIL to navigate, picking up a Kyber Crystal will unlock a mission in your SAIL. That quest will give you the basic lightsaber recipe and the doublebladed lightsaber recipe. Crafting each tier unlocks the next tier.

    Tenants from the mod will pay you in republic credits. Credits are required to buy armour from the mod. (Need feedback on prices)

    Added a few pieces of ithorian...
  9. Dash Rendar Item HotFix

    Fixed crash when opening station because SWMdashchest didn't exsist
  10. New Armors, some fixes/changes


    Gray Imperial Armor
    Boussh Armor
    CC-2224 "Cody" Armor
    Bail Organa Armor
    Cassian Andor Armor
    Dash Rendar Armor
    Jan Dodonna Armor
    Antoc Merrick Armor
    Mon Mothma Armor
    Nower Jebel Armor
    Orsen Krennic Armor
    Saw Gerrera Armor + Staff
    Wilhuf Tarkin Armor

    Republic Credits Currency added, but drops are not implemented yet.
    End goal is to have monsters drop Republic Credits also and make a lot of the mod stuff cost Republic Credits.

    Re-Enabled Lightsaber recipes until I finish the quest...