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Smart Crew 1.3.3

When you don't like your crew moshing on the teleporter making ya'll look line a canned sardines.

  1. ~ Bug Fix

    metamorphexx
    • Fixed crew randomly dying due to empty schedule table check
    • Updated core functions for performance improvements
  2. ~ Bug Fix

    metamorphexx
    • Fixed crew dying issue when warping on a planet or star due to shipDay reset
    • Removed unused task scheduler condition filter
  3. ~ Bug Fix

    metamorphexx
    • Added non-vanilla crew member internal scheduler.
    • Updated behavior to only trigger if the crew isn't following his or her recruiter.
    • Fixed issue where non-vanilla crew having a death-spawn loop bug.
  4. Activities, Tasks, Schedules and Reactions!

    metamorphexx
    • Crew members now have an internal daily schedule which means that they won't stick on the anchors permanently.
    • Individual crew's schedule have activities/tasks which is set every "ship day". This means that they have several activities/tasks everyday!
    • Current activities/tasks include "lounge", "roam", "sleep" and "work".
    • Lounging crews will make them sit around on chairs nearby.
    • Roaming crews will patrol your ship at random places.
    • Sleeping will vary from the crew's...
  5. Stability!

    metamorphexx
    • Updated core functions to the latest Starbound Update.
    • Mostly code cleanup (independent files and patches) and some programming stuff. As for the rest of it, I won't go full nerd about the details.
    • Setup a Github repo (still private at the moment).
    skikaki and Natural Aura like this.
  6. Config and More!

    metamorphexx
    • Added config file (anchors.config)
    • Added new preset anchor items for Chemist, Engineer, Janitors, Outlaws, Soldiers, and Tailors.
    • Updated code to cater the new config file.
    Natural Aura likes this.