There was another (but unrelated to the first) tilesheet issue in ALL 1.1, this has now been fixed.
For a more complete changelog, please check the spoiler.
Code:CHANGELOG - Added the `ALLReact` Building-tile action See the `Tile actions` section for details - Fixed custom tilesheets not being handled propertly Seems that 1.1.1 did NOT actually fix those as it was supposed to TILE ACTIONS - ALLReact <sound_name> <animation_interval> <tile_index>,<tile_index>,<...> When right-clicked, the tile on the Building-layer is replaced by the given animated tile and the given sound is played After it has animated once, it is then replaced by the static tile that originally occupied the space
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[SMAPI] Advanced Location Loader 1.4.7
Helps modders modify the in-game locations!
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