Yeah... seems as if the alarm object uses a .lua script to determine what kind of lighting it uses. Pretty nifty if you ask me (in fact, I'd like to see this expanded upon, like, for example, rainbow-colored club lights), but it left me confused as to whether or not to add it in, since no light values were defined in the object file. (I'm now guessing that .object files assign a default value of [0, 0, 0] for the "lightColor" variable.)
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Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Outdated Shadow-Casting Lights (Discontinued!) 2/18/2015
Now every object that generates light casts shadows!