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Latest Reviews

  1. ian_nagat
    ian_nagat
    5/5,
    Version: 1.1.5
    Working nice. Thanks a lot.
  2. ian_nagat
    ian_nagat
    5/5,
    Version: 1.2.1
    Working perfectly.
  3. Killer Queen
    Killer Queen
    5/5,
    Version: 1.0
    It's great, however I just do not like how it crashes your game whenever you open the second tab in the Agricultural Table
  4. 1 не важно
  5. 1 не важно
    1 не важно
    5/5,
    Version: 1.0
    Will you translate a good mod into other languages? (for example in Russian?)
  6. YukiKazePoi
  7. Starbound Modder [IDN]
    Starbound Modder [IDN]
    3/5,
    Version: 2.13
    ARE YOU SERIOUS ?! .YOU DELETED THE FILES ? I WAITING SOO LONG FOR THIS MOD AND IT DELETED ?!
  8. molyyyyyy2412
    molyyyyyy2412
    5/5,
    Version: 1.0.1
    cool
  9. Daito96
    Daito96
    5/5,
    Version: 0.99j
    Its super kawaii .... !
  10. 1 не важно
    1 не важно
    5/5,
    Version: 86 parts
    люблю разнообразие
  11. 1 не важно
    1 не важно
    5/5,
    Version: 1.3.3
    круто
  12. SOP31
    SOP31
    3/5,
    Version: 6.0.154
    every thing with this mod is excellent all but the number of loop holes i have to jump through to download it from Github, everytime i press download it stops , i tried using github desktop and android app and still no use...i would also appreciate less frequent updates and more effort with optimization and performance not to mention compatibility with other major mods, this is an excellent mod definitely recommend and only not 5 stars due to all the frustration it has caused
    1. sayter
      Author's Response
      I have no control over your access to git, nor its speed. There is no other logical place to host it. Either way, that is completely beyond my control. You could use steam, or alternatively you could clone directly from git, rather than download it each release.

      Every update improves opts and performance. We've done this for 6 years. We will continue to do so. You know this if you've played for any length of time.

      Incompatibilities are not simple, like you seem to think, in most cases. The vast majority cannot be avoided. We fix those that can. We are compatible with pretty much every major mod that exists, save the ones we literally have no way to be compatible with.

      As for update frequency: I update when there is a release ready, and when it is convenient for me in my spare time. That means at least one a week usually.
  13. PeaceBreaker
    PeaceBreaker
    5/5,
    Version: 2019-03-04
    I love this mod and your shop pack very much and I use it a lot for my city builds in Starbound. However I would like to report that for some reason Frackin Universe doesn't work with your pack or with just this specific mod out of all the shop mods you made for some reason. I think it has to do with a item id that's the same as Frackin as of the reason why it causes a crash when both mods. I'm going to do some more research as of which item ids are causing it.
  14. DundySundy
    DundySundy
    5/5,
    Version: 6.0.154
    I love this, and its don't get me any problem, I love it so much.
  15. DarioDC
    DarioDC
    5/5,
    Version: 2020-07-22
    Awesome work!! I love any new ship since the base human has a weird shape plus also love to spend time cusomizing the rooms. Been using your other Serra ships but this one is my favorite. Thank you very much!!
  16. 1 не важно
  17. commanderdarkkirby
    commanderdarkkirby
    3/5,
    Version: 6.0.154
    its a great mod but, why did you have to make melee weapons drain your energy when using them?? please tell me there is a way to disable energy consumption when using melee weapons cause i do not want to wait longer to recharge or become suddenly vulnerable and unable to attack. melee weapons were a great way of waiting for your energy to recharge after using a ranged weapon and were able to fight back affectively while you waited. but now you had to ruin that by making melee drain your energy which really messes things up for people that played mostly vanilla and the older versions of the mod. i don't care if we have to adapt, just add in a option to disable that annoying feature.
    1. sayter
      Author's Response
      Combat was overhauled, and balance was adjusted to suit. There were many reasons for the change but the primary reason was that melee was straight up -better- in almost every circumstance. Now, you need to be prepared and not just spam the attack button, using mechanics to your advantage.

      You can still fight without energy using melee. Your only limitation is slightly reduced damage, and inability to use combo attacks. Otherwise they function perfectly fine without energy.
  18. Zumori
    Zumori
    5/5,
    Version: 0.99j
    Love it! Thank you)
  19. Zumori
    Zumori
    5/5,
    Version: 5.8.4
    Thank you!It works) Very useful mod.
  20. SOP31
    SOP31
    5/5,
    Version: 5.5
    this is a jewel
    1. Armok
      Author's Response
      you're a jewel!

      no wait, that sounds weird, uhhh, thank you!
      seeing comments like these help restore my faith in the SB community a bit :P so really, thank you