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Return to Earth Overhauled 1.4.4

Return to your home planet to face the horrors that have grown in its ruins

  1. Small Bug Fix

    Joseph K
    Fixed an issue with a certain projectile overlapping with a vanilla projectile and causing it to not spawn properly.
    sniperaust likes this.
  2. Apology

    Joseph K
    This update doesn't really add anything, I just wanted to make an announcement. I've been a blind fool, lashing out at a opinions I don't like and refusing to see what's right in front of me. The people on the Starbound Discord were much more harsh than they needed to be, but they did have some very good points. When you think about it, The True Ruin is a very silly looking boss, and the fight itself needs a lot of work. So I just want to say sorry for anyone who was affected by my...
  3. Return to Earth Overhauled

    Joseph K
    *The mysterious maze is now easier to navigate.
    *The Ruinous Stalker no longer despawns if you get too far away from it.
  4. Return to Earth Overhauled

    Joseph K
    I realise that Asra Nox is a very unfair boss fight, and I should have nerfed here a long time ago, but better late than never. Both of her phases now have reduced max health and there's a half second delay between every attack in the second phase.
    drake987 likes this.
  5. Return to Earth Overhauled

    Joseph K
    Made the final boss more fair in many ways, significantly changed its final attack, and gave it a proper death cinematic.
  6. Return to Earth Overhauled

    Joseph K
    Made the final dungeon theme more upbeat.
  7. Return to Earth Overhauled

    Joseph K
    Made it more obvious what you're supposed to do on the True Ruin planet.
  8. Return to Earth Overhauled

    Joseph K
    *Made Asra Nox's kunai burst shoot even amounts of kunais.
  9. Return to Earth Overhauled

    Joseph K
    *Made the mysterious maze a little bit more forgiving.
    *Made it more obvious that you can skip the cutscene before the Asra Nox fight by pressing esc.
  10. Return to Earth Overhauled

    Joseph K
    Made bosses immune to the Holy status effect from RPG growth (for real this time.)