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Radiant Worlds 1.0c (CG)

Add some variety to your interplanetary travels!

  1. Mackinz
    Radiant Worlds


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    What Does This Mod Do?

    This mod makes your adventures more colorful and interesting by adding up to 81 different hue shifting possibilities! Tired of green dirt and green grass? How about Lush worlds with blue dirt and purple grass? Orange and pink? Green and red? With this mod, you'll never know what color planet you'll land upon.

    Slight Complications
    a.k.a. Things you should not complain about.

    Unfortunately, in making this mod I stumbled upon some limitations of the planet generation system. In short:​
    • When I say "you'll never know what color planet you'll land upon", I mean that literally. The colors shown in the ship navigation UI tend to not match up with the colors actually present on the planet. Check the Images spoiler for examples.
    • Only a biomes primary block is affected by hue-shifting. On every world you will come across, only one block will end up recolored - for Lush worlds, Dirt; for Deserts, Sand; etc. This is an unfortunate limitation I have been routinely pestering Chucklefish to fix... no progress yet, AFAIK.
    • Greyscale blocks, like Cobblestone, have to be specifically recolored to be visibly affected by hue-shift. If you preferred wholly greyscale cobblestone to the slightly-red version supplied by this mod... sorry.
    • Due to a short-sighted change by Chucklefish, you can no longer obtain any hueShifted blocks at all through regular gameplay. To alleviate this, issue, please look in the following spoiler for admin commands.

    Code:
    /admin
    /spawnitem dirtmaterial xxx '{ "materialHueShift" : yyy }'
    /admin
    
    dirtmaterial can be replaced with any desired block
    xxx is a stand-in for any number between 1 and 1000
    yyy is a stand-in for any of the following numbers:
    Code:
    -180, -175, -170, -165, -160, -155, -150, -145, -140,  -135, -130, -125, -120, -115, -110, -105, -100, -95, -90, -85, -80, -75, -70, -65, -60, -55, -50, -45, -40, -35, -30, -25, -20, -15, -10, -5, 0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, 165, 170, 175, 180
    Best of luck!


    Again, please do not complain about these issues. I am working on addressing some of them, even if they are not yet addressed.

    Installing, Reporting Issues and Suggestions

    Humans are not perfect. We can overlook many things. That is why this section is necessary,

    Installing Radiant Worlds:

    1. Navigate to your \Starbound\mods\ folder, usually found within \Steam\steamapps\common\
    2. Unpack the "Radiant Worlds - CG - 1.0a" mod folder (or similar) from the downloaded ZIP file into your mods folder.
    3. Play Starbound.

    Reporting Issues:

    Always post your issues IN THE DISCUSSION THREAD. I am very attentive, and I will always respond to an issue posted in the Discussion thread.

    Regarding game crashing: Error pop-ups tell modders nothing about how to solve any issue you may come across. A basic guide to reporting errors is here. I WILL need to see your log file before I can help you. Capisce?

    Other issues: If your issue is not crash-related, but something more along the lines of "this can't be crafted" or "I get Perfectly Generic Items from harvesting this", I may need to see your log file as well - but it's more important that you post in the Discussion thread on the matter.

    Suggestions:

    Please leave suggestions in the related Discussion thread. I will respond to them with my thoughts there - however, suggestions are also valid if included within a mod review.

    Other Miscellaneous Things
    • Thanks to Chucklefish for making Starbound.
    • Thanks to You for playing Starbound!
    You are allowed to do whatever you want with the assets of this mod, as long as you mention my contribution to your mod.

    If, in the event that this mod is rendered incompatible with the latest version of Starbound and I have made no mention of updating it, please attempt to contact me - if I do not respond in a day, then you have my permission to update and take over this mod until I return.


    DO NOT REPORT ERRORS OR BUGS IN THE REVIEW SECTION OF THIS MOD. THERE IS A DISCUSSION THREAD FOR THOSE KINDS OF THINGS.
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.
    Ankali, Elienai, DBrickShaw and 4 others like this.

Recent Reviews

  1. Fiestashowbiz
    Fiestashowbiz
    5/5,
    Version: 1.0c (CG)
    WOW
  2. NeoslayerX
    NeoslayerX
    5/5,
    Version: 1.0c (CG)
    DIRT
  3. apinanaivot
    apinanaivot
    5/5,
    Version: 1.0c (CG)
    This mod really improves the vanilla biomes a lot.
  4. Yurioppoor
    Yurioppoor
    4/5,
    Version: 1.0b {CG}
    Glad to see you fixed the cobblestone issue, good job!
  5. Baleur
    Baleur
    4/5,
    Version: 1.0a {CG)
    "you can no longer obtain any hueShifted blocks at all through regular gameplay"

    As much as i love the concept of this mod, and really want to use it.. Does this mean that you literally cant even pick up dirt (that has been hueshifted if the planet you visit has, say blue dirt) in your inventory?
    That is a bit of a gameplay killer, isnt it?
    A true shame, hope Chucklefish fixes this rapidly.
  6. DruidicSymphonies6713
    DruidicSymphonies6713
    5/5,
    Version: 1.0 (GG)
    What beautiful mod! I thought I would never see the grasslands again, but with this mod I can see a change in the lush garden planet.