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Racial Perks 0.4

Add different perks to each race to make them play uniquely.

Tags:
  1. Alocer
    Features
    • Each race will eventually have different benefits to make them play differently from each other (WIP)
    • Adds new abilities to the game like gliding, night vision, and ???
    • Changes are not permanent and can be removed at any time
    • Compatible with other mods, but if a modded race already has perks mine may overwrite them

    Avali Perks.jpg


    Overview
    The perks for each race can be found in the spoiler below.

    Apex
    To be decided
    (Current ideas: Stim-pack bonus? Science!?)

    Argonian
    To be decided
    (Current ideas: swamp buff? tar debuff?)

    Avali
    Gliding (Fall slower [or really try to glide if you empty your hands], which also nullifies fall damage due to decreased fall speed)
    Cold Immunity (Immune to effects from cold biomes)
    +20% Ice Resist
    -20% Energy Regen Block Time
    -20% Base Health

    Avian
    To be decided

    Felin
    Night Vision (Extra light distance for the direction you're facing)
    +10% Run Speed
    +20% Jump Height
    -30% Fall Damage

    Fenerox
    To be decided

    Floran
    To be decided
    (Current ideas: Something with day/night cycles, eating raw food?)

    Glitch
    To be decided
    (Current ideas: No breathing requirement, small protection bonus (+2), slower in water? faster falling speed? melee bonus?)

    Greckan
    To be decided
    (Current ideas: Some type of limited ore finder? Erchius bonus/malus?)

    Human
    None, you're just another average person
    (I wanted to to leave one race as a baseline with no modifications and humans felt like the obvious choice.)

    Hylotl
    To be decided
    (Current ideas: Something based on being wet/dry, and/or swim bonuses)

    Lamia
    To be decided
    (Current ideas: slower ground movement?)

    Munari
    To be decided
    (Current ideas: a more extreme version of hylotl?)

    Neko
    See Felin

    Nightar
    To be decided
    (Current ideas: Free Camaro? I joke, I just haven't taken the time to read their in game lore yet.)

    Novakid
    Novakid Glow (default)
    To be decided
    (Current ideas: Energy regen bonus/malus based on hunger? brighter glow?)

    Orcana
    To be decided
    (Current ideas: another aquatic bonus race? loves [the taste of] penguins?)

    Peglaci
    To be decided
    (Current ideas: Cold/ice immunity, ???)

    Sallok
    To be decided
    (Current ideas: swamp buff? tar debuff?)

    Sergal
    To be decided

    Vespoid
    To be decided
    (Current ideas: Higher floaty jump [possibly based on hunger], maybe some tie in with the Bees! mod?)

    Viera
    To be decided

    I've tried to keep balance somewhat in mind based on racial lore while adding abilities to the game that feel like something you'd see naturally. For instance, the gliding ability is essentially just like having a parasol, a great perk to have that also doesn't just trivialize the core game. This means each race won't be directly comparable due to the inherent nature of 'unique' abilities. You can read some background and ideas on the mod in the discussion thread. I'm open to suggestions and feedback concerning all aspects of this mod, so if you'd like to participate then join in there.


    Installation Instructions
    Place the downloaded 'Racial_Perks.pak' file in Starbound's 'mods' folder.
    Code:
    Example:
    
    C:\Program Files (x86)\Steam\SteamApps\common\Starbound\mods

    Uninstallation
    Uninstalling the mod is as easy as deleting the 'Racial_Perks.pak' file from Starbound's 'mods' folder.

    Note: Removing the mod should not affect any characters, it should only remove their perks (which are essentially just permanent status effects). However, if you encounter any problems then please let me know immediately in the discussion thread.


    Steam
    A Steam version will be uploaded once the vanilla races are finished.
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.
    Allom_Si and mr_creepssss like this.

Recent Reviews

  1. Salamanda
    Salamanda
    5/5,
    Version: 0.4
    we neeeeed more
  2. Predilecta
    Predilecta
    2/5,
    Version: 0.4
    The mod has a system of buffs depending on the class, but it is very simple and could have more functions and the great majority of the functions that it has are incomplete.
  3. shaun4519
    shaun4519
    5/5,
    Version: 0.4
    I like the Idea and here's an Idea for argonians: water breathing and poison resist/immunity but less attack damage
  4. Chofranc
    Chofranc
    5/5,
    Version: 0.4
    Looks interesting.
  5. Xruan10X
    Xruan10X
    5/5,
    Version: 0.4
    this is awesome!