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Race Gameplay Variation 0.3.2

Adds new mechanics based on the player's chosen race!

  1. First Update!

    IncredibleMeh
    This update to RGV brings some pretty cool new additions, and fleshes things out just a little bit more.

    Avian now fall at a slower speed to other races, Floran regenerate energy based on the light level of where they're standing, Glitch have the same resistance to heat that they do to cold, and the restrictions on what foods and items can be used by what races is implemented completely.

    Humans also have been given a dramatic boost to their base energy amount. In a universe like Starbound, it's a bit difficult to figure out what a bunch of hairless monkeys have in advantage over fantastical races such as plant people or sun beings, especially when there's another race of monkeys living right next door. I decided to take inspiration from the advantages that human beings have over other animals in the real world, and the thing that sticks out over all else is stamina. Human beings may not be the fastest or strongest, but they can do things for far longer than almost anything else without getting tired, and a higher energy amount reflects that.
    Mackinz and CyclopsPuppy like this.
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