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Project Redemption 11.2

A lore friendly misc content mod for Starbound

  1. Hotfix II

    Armok
    ~ Fixed error with Arctic Microdungeons.
    ~ Buffed this mod's version of the Protectorate Dropship to have twice the speed.
  2. Hotfix

    Armok
    ~ Fixed the mech incompatability bug with Frackin Universe for real now, unfortunately this meant dropping the buffs to the Protector's mech body, if you don't care for FU and want the mech to have the stats it deserves, I strongly recommend using this mod.
    ~ made some adjustments to a couple of the Penguin Microdungeons.
    ~ Protector's armor recipes now uses a variety of upgrade items instead of the vanilla tier 5...
  3. 3rd annual Halloween update

    Armok
    Since I might as well stick with tradition at this point, I'm releasing an update to Project Redemption today! Sadly wasn't able to fit any new spooky content, but here's the changelog:
    + Introduced the Widefire mech arm, obtained as a quest reward from the Shockhopper mission. Special thanks to InkWarrior for help regarding some of its sprites!
    + Replaced the Space Synth at the Peacekeeper store with a new mech horn.
    + Added a new Floran codex entry, found in both types of Floran villages....
  4. Fixed github link

    Armok
    Turns out I'm still a noob at github
  5. Small update

    Armok
    + Added recipes for mining tools to the Foraging table!
    ~ Fixed the log errors that would appear to those not using More Planet Info or Planet Search
    SithSenseiArt likes this.
  6. Small hotfix

    Armok
    ~ Small hotfix
  7. Small patch

    Armok
    ~ Fixed a minor bug and added quest support for USCM bunkers
  8. Penguins, Undead, and Triplods oh my!

    Armok
    + Added Penguin microdungeons to Arctic planets!
    + Incorporated Lemon Drop's PRTools mod into PR itself, which means that among other things, the Heavy Triplod is now part of PR itself and that Understaffed Peacekeepers works with PR alone!
    ~ Replaced the Glitch Undead NPCs with their proper monster variant at last!
    ~ Adjusted Protector’s set colors to make its dyed variants more unique!
    ~ Refined the Peacekeeper logo for customizable shuttlecrafts!
    ~ New sprites for the Deadbeat Skull...
  9. The Halloween Update II: rise of the Necromancers

    Armok
    + Glitch Necromancers and their Undead underlings! Both can sometimes appear in new room variants added to Glitch Dungeon Crawlers alongside a new codex pertaining to their nature. Do be mindful that the "Undead" npcs are just placeholders for the time being, as they are intended to be replaced with a new monster in the future.
    + Two new codex entries!
    + Heavy Peacekeeper armor, obtained from the final tier of Peacekeeper Store!
    + Peacekeeper shuttlecraft encounters are now available when...
  10. Augment update

    Armok
    + Added the Protector's Augment, a unique augment item only obtained through Lana Blake
    ~ Various tweaks