1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Organic Fuel (Glad Giraffe compatible!) 1.3

Use wood, coal, plant matter, core fragments, sewage, lava, oil, etc. as fuel.

  1. togekiss
    togekiss
    1/5,
    Version: 1.2
    It didn't work first off, secondly it deleted a bunch of my items, turning them into "Generic items" which included over 2,000 healing water.
    1. Holgast
      Author's Response
      Hi there! I've just tested this again today and it's working perfectly on my end in single player (Doesn't work in multi, which I probably should have specified)

      This mod only patches in a fuel amount for items and doesn't actually change item names or anything, so that shouldn't be happening. Are you running any other mods?

      In regards to the healing water, for some reason the actual item in game is called 'liquidhealing' and not 'healingwater'. If you wanted to spawn some in, you'd need to use "/spawnitem liquidhealing [amount]" and not 'healingwater'.
  2. Pixelguru26
    Pixelguru26
    5/5,
    Version: 1.0
    The fuel hatch (though still taking multiple drastically different types of fuel) is FINALLY consistent! :D One question: is there any way I can modify my personal copy to have new fuel sources? (just asking to make sure I don't break anything)
    1. Holgast
      Author's Response
      It's very easy to do. You just need to find the id of the item you want, and then add it to the file. I'm sure you can figure it out by yourself.