Great to see those sudden drops less biased! Always thought it was a little weird that the enemies didn't take fall damage, though this does make it a lot more obvious that monsters and NPCs aren't very good at avoiding steep falls. At all.
Now I just need to find something that stops monsters opening doors, without locking out NPCs...
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Npc and Monster Fall Damage 1.0
Npcs and monsters will take damage from falling
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