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Npc and Monster Fall Damage 1.0

Npcs and monsters will take damage from falling

  1. MarissaBlackwing
    MarissaBlackwing
    4/5,
    Version: 1.0
    Great to see those sudden drops less biased! Always thought it was a little weird that the enemies didn't take fall damage, though this does make it a lot more obvious that monsters and NPCs aren't very good at avoiding steep falls. At all.
    Now I just need to find something that stops monsters opening doors, without locking out NPCs...
  2. icyi2i
    icyi2i
    5/5,
    Version: 1.0
    Essential mod for a casual gamer!
  3. Lockin_Nekerein
    Lockin_Nekerein
    5/5,
    Version: 1.0
    I agree with this, I am very annoyed against NPCs and enemy monsters that do not diminish Health when it falls. I wish there was also when they passed the trap, they were hit by damage.
  4. Fat3AndDestiny
    Fat3AndDestiny
    5/5,
    Version: 1.0
    Enserio que podria estar en Vanilla, esto en cierta forma equilibra el juego
  5. xaliber
    xaliber
    5/5,
    Version: 1.0
    Excellent mod that should've been in vanilla.
  6. BlueyBirdies
    BlueyBirdies
    3/5,
    Version: 1.0
    It's kinda makes bit realistic I suppose, but it can be huge frustrate while leading lost/kidnapped quest NPCs and falls with awkward AI unless they teleport far away from player.