Now that Upbeat Giraffe is here, I've finally decided to stop lurking, join the Starbound community, and learn how to mod the game.
Building a race mod from scratch, though, I've found a lot of niggling little easy-to-miss elements that are required to make the mod actually run in game, and while I never used the old __merge function, the new .patch system is slightly obtuse; so I decided to copy the guts out of the mod that I'm making and bundle up the bare essentials (using human assets as placeholders) necessary to make a race mod function as a platform for other modders to work off of, whether making a new race or updating an old one.
I meant to get this uploaded on Christmas, but festivities delayed it a bit! This bundle also includes a ReadMe with links to a couple useful modding tools. Please read it before you complain that something didn't work! If you don't, I won't have terribly much sympathy for you!
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Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.Dismiss Notice
Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Outdated New Race Jumpstart Kit 1.3
A race-creation resource for new modders, by a new modder.
Recent Updates
- [GRUNTING INTENSIFIES] Jan 14, 2015
- Miniknog Spies Removed from Mysterious Party Jan 3, 2015
- Download Link Fix Dec 27, 2014