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Murdercraft 1.6c (1.4.0)

Varied monster drops and new crafting recipes.

  1. ChikoEduardo
    A mod made for psychopaths in mind. It adds a new liquid, blood, which is dropped by fleshy creatures upon death as a ready-to-pick-up item, meaning you don't initially need to upgrade your Matter Manipulator to get it from recently murdered creatures.

    When dropped, blood acts as any liquid. Perfect for making pools of blood in your buildings. Blood will mix with water and healing liquid to create unique variations of both.

    Creatures have also small chances to drop bones, hearts and eggs upon death or Meat Chunks if killed with non hunting weapons. Some unique creatures will physically bleed when killed. Some unique creatures have a chance to drop certain items.

    New crafting recipes include:
    Bonemeal: 1 Bone.
    Hard Boiled Egg: 1 Egg.
    2x Gelatin: 1 Meat Chunks.
    Apple Gelatin: 1 Gelatin and 1 Apple.
    Cooked Heart: 1 Raw Heart.
    4x Meat Chunks: 1 Raw Steak and 1 Raw Heart.
    3x Blood: 1 Raw Heart.
    Blood Sausage: 2 units of Blood.
    Blood Soup: 2 units of Blood, 1 Wheat and 1 Egg.
    Killshake: 1 unit of Blood, 1 Meat Chunks and 1 of Milk.
    Bloodlust: 1 Bottle, 1 Pussplum and 3 Blood.
    Coronary Ingot: 1 Meat Chunks, 1 Egg, 1 Potato and 1 Cheese.


    The mod is currently not compatible with mods that alter both the hunting and monster treasure tables.

    The mod is really small now but the general idea can be expanded a lot. Plant based creatures could drop a different kind of liquid, new crafting recipes, new drops for creatures, etc. so this mod is still a work in progress.

    Also, thanks to steam user Animaster78900 for the 1.1.1 fix that makes it possible for this mod to work again.
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.

Recent Reviews

  1. VampERRus
    Version: 1.6c (1.4.0)
    Interesting, I updated my game to 1.4 and played it long before you updated the mod. Which means the mod worked with 1.4 with 400 other mods and no problems. I like this mod, it is fine, but I'd decrease the amount of blood generated. And would be nice to see different creatures drop different kind of blood, for example blue blood, glowing blood, rainbow blood, etc
  2. JustLonelyWolf
    Version: 1.6a (Cheerful Giraffe)
    All good, but trouble with ancient world(gates in some star systems). When first monster was killed all monsters freeze on their places and then you character teleported to ship. When you try to entry gate - you just teleported to ship, so you can't go to ancient world, get essense and terrarformers.
  3. sleepy123
    Version: 1.6 (Cheerful Giraffe)
    Blood makes water undrinkable if you use a drinking mod.
    THAT IS AWESOME! Perfect mod.
    It also makes Starbound more metal .

    As a lover of vampire games, I'd love more blood recipes.
  4. Lenny77777770
    Version: 1.4 (Cheerful Giraffe)
    Pretty legit. Very cool.
  5. Salwed
    Version: 1.2 (Cheerful Giraffe)
    no poor