This mod is not meant to for normal users. This is simply a modder's resource on experimental code I am testing out to give really basic examples of certain lua functions and in some cases JSON examples of how things work.
All code is commented - to help understand how each part works.
Please delete previous folder before using new one. DO NOT overwrite. Some times files are moved around - this can result in duplicates and errors.
( may not be up to date - check Update tab up top for more details on the update)
- Data Storage ( 3 )- Method of storing data and retrieving data while being retained on breaking.
- Liquid Furnace - Produces an item based on the type of liquid it is submerged in.
- Weapon Applying Status effect to Wielder ( 2 )- ( Alberto Rota ) - weapon will apply status effect to the person who wields it as well as conditions to apply status effects
- Armor Full Set Status Effect (2)- A status effect is applied when all pieces of an armor set is worn.
- Active Item ( 2 )- Looking at basic fundamentals of active items and creating a flashlight with lua.
- Universe Flag - Test to see capabilities of universe flag.
You must copy each folder inside madExp folder into your mods directly. Directly placing madExp will not work - this is done as there is a possibility as some experiments may conflict with each other. So copy the experiment you want to see and install.
A Metadata file is kept in each primary folder to help better identify the main folder in each group.
Github Link: https://github.com/xxswatelitexx/Starbound/tree/master/mad_Exp
If it helped you out - just drop a note. Would love to see what you did with what is provided here.
Zombie Icon from: http://www.yootheme.com/icons/freebies
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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[MR] Mad Doctors Experiments 2 [SB 1.1] Version 1.8
Various Experimental Code commented to help modders