1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

More CrittersNScenery <Triage> 1.1a

Adds new scenery and 170+ new catchable critters to various biomes

  1. KTrinsic
    This is a triage mod for the MoreCrittersNScenery mod, as ThunderBird123 seems to be missing in action. It updates the mod to make it compatable with Starbound 1.1.

    This triage includes work from the talented FizzButt, who went through all of the critter files and added the missing appliesWeatherStatusEffects tags.
    The critters also now have the relocatable tag, allowing them to be captured and transferred with a relocator device.

    Please let me know if any issues are found with these critters and I'll do my best to fix them and keep this mod functioning in future versions of Starbound.


    MOD DESCRIPTION:
    Adds new scenery and 170+ new catchable critters (mostly edits and recolors) to all vanilla biomes (and FrackinUniverse, if desired.) Critters can be caught with the super critter net, which you will find through normal progression, creating an object version of the critter which can then be displayed.
    This mod also includes the option to make most monsters passive. So you can enjoy the flora and fauna without being attacked.
    There is an astronomically low chance of encountering beings from other games such as moogles, chocobos, Kefka, temmies, Sans, Papyrus, and dopefish in appropriate biomes. Some of these super-rarities will drop special items when killed normally without the net.
    You may also find rare golden critters, and uncommon large animals.

    Some animals include:
    Albatrosses
    Camels
    Horses
    Bears
    Peacocks
    Flamingoes
    Hummingbirds
    Dragonflies
    Meerkats
    Monkeys
    Panthers
    Ocelots
    Dodos
    Starfish
    Seahorses
    Sea turtles
    Cockroaches
    Chameleons
    Ocean Sunfish
    Parrots
    Eagles
    Blue Jays
    New bugs
    New alien critters
    And many more...

    Also, MrChow drew the elephant.
    [​IMG]
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.

Recent Reviews

  1. Utkudakid
    Utkudakid
    5/5,
    Version: 1.1a
    Amazing mod,but some of the creatures are too vivid for starbound.I'd rather use this in a already made world and spawn them in if im not gonna play survival.
    (thanks for making this triage im so happy rn)
  2. xaliber
    xaliber
    5/5,
    Version: 1.1a
  3. Grimicle
    Grimicle
    5/5,
    Version: 1.1a
    Love all the new critters like to make a massive zoo full of them such though that they can't be relocated heard there a mod on steam that changes it but I don't have steam still a great mod thx
  4. Fizzbutt
    Fizzbutt
    5/5,
    Version: 1.1a
    Yay it's up! Testing and so far things are looking good, haven't tested to full effect, but no errors. Thanks so much for making it work.
    1. KTrinsic
      Author's Response
      Thank you too for all the work you put in fixing the tags :)
  5. retrox500
    retrox500
    5/5,
    Version: 1.1a
    mmm, more critters? is fun ;)
    1. KTrinsic
      Author's Response
      If someone wants to submit them, sure! I didn't make any of these, I'm just keeping the mod updated to the current Starbound :)