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Outdated Medical Station 1.15

Adds the ability to craft salves an stimpacks from crops

  1. 1.15 - Bandage fix

    TheWall
    Sorry about that, if I had tested it properly this wouldn't have happened >.<
  2. 1.14 Furious Koala

    TheWall
    Updated to furious koala (in a timely fashion this time)
  3. 1.13 - Stimpack bug

    TheWall
    Okay stimpacks should now be craftable again. I had removed them when I switched over to the mod merging format.
  4. 1.12 - Merging update

    TheWall
    Now more compatible with other mods (hopefully). I used the new merging format for the player.config so that other mods can be loaded at the same time. I believe that this is also possible with the bandage.item file I modified but I am leaving it for now.

    Thanks joshmiller83 for the information about merging.
  5. 1.11 - Angry Koala update

    TheWall
    Hey, sorry for being late I have been working on learning a new language and have been out of the starbound loop. This will allow you to use the mod in the Angry Koala update.

    I tested moderately but I can't guarantee that every item works because I haven't been on the modding irc or looked at the files for asset changes. Please let me know if you find the perfectly generic item >.<
  6. Bandage Changes

    TheWall
    Added larger, better craftable bandages. I didn't test this version as much as the previous one so the balance may be pretty off. Currently each bandage costs at least double the last one and should also have double the effects, which may be completely OP for the tier it is in. Let me know what you think.

    Bandages also now cause the encumbered debuff for balance reasons regarding the stimpacks. Better stimpacks coming soon.
    D4rkWolf93 likes this.
  7. 1.01 - Hotfix

    TheWall
    Sorry, I left my testing items in the human starter chest.

    reinstall by deleting the old medicalstation folder from the mods folder and placing the new one in its place
    D4rkWolf93 likes this.