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Maverick-Hunters MMX 11.0.3

Featuring Armors, Techs (Ride Armors, Zero- and X-"Modes") and Weapons of the MMX/Z/ZX games

  1. Spirited Giraffe Update - Capsule bosses fix

    - Fixed capsule bosses >.>
    - Axl have been removed.

    9.2.0 changelog:
    - Fixed Boss capsules
    - Fixed Ride Chaser Bike
    - First balancing efforts for Zero and X tech:
    - The damage of the Zero tech scales now with his protection value (armor) instead of the maximum energy pool value.
    - The X Tech damage is now calculated more effective.
    (please provide feedback for both techs, at which tier armor things getting imbalanced etc.)
    - Added a new "empty tech" (including a new quest to get the tech) which allows you to replace body/leg techs with a dummy tech that does nothing - so you can unequip techs in case its causing trouble with one of my (or other) head techs
    - Probably other stuff i've already forgot about.
    - Axl has been removed.
    - New/updated vanitiy armor sets:

    Heavily improved Ashe hair and new ashe armor (nobody likes you gray!)

    Copy X armor set
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